TNT Basic allows anyone, regardless of previous experience to make their own games for the Macintosh. Its amazingly easy to use development environment allows you to compose all your game's graphics, sounds, music and code with simplicity and ease.
j-a-f created the Copying Masks artifact
appleide created the Folder Exists Command. artifact
appleide created the Interpreted can ask open pref files, but compiled can't. artifact
mtully committed patchset 19 of module tb to the TNT Basic CVS repository, changing 4 files
j-a-f created the resource exists(type, id) does not work. artifact
swagit created the Sprite Image (spriteid) returns -1 in Hardware mode artifact
I've managed to persuade TNT Basic to compile as a Universal Binary under XCode. It's still very broken in terms of functionality and it's not exactly *usable* yet, but it's a start and things will only get better from here in. For more details, see ...
mtully committed patchset 18 of module tb to the TNT Basic CVS repository, changing 1 files
mtully committed patchset 17 of module tb to the TNT Basic CVS repository, changing 1 files
mtully committed patchset 6 of module third_party to the TNT Basic CVS repository, changing 2 files
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