The goal of this project is to create an intelligent multiserver capable bot for tetrinet written in c / c++
lord_jlp created the Background + telnet feature artifact
The new Tetribot is great ! Improved the ai, improved cookie usage, improved control the new release offers a console, so you can chat using your bot(s), move them to other servers, add new bots, or delete existing the new ai (a 2 piece ai :) ) is now ...
19 01 2004 - fixed close socket bug in win32 port - added console commands add move del delc - improved ai by some better magic numbers 12 01 2004 - added console - ported console to win32, ugly hack, but it works 09 01 2004 The "one step closer" ...
19 01 2004 - fixed close socket bug in win32 port - added console commands add move del delc - improved ai by some better magic numbers 12 01 2004 - added console - ported console to win32, ugly hack, but it works 09 01 2004 The "one step closer" ...
darktetris commented on the RE: Welcome to Open Discussion forum thread
It's the first release, took some time, but i hope it's worth the time it took Feel free to get the src and write a nice tetris ai. maybe we can offer ai combats some day MfG Markus K.
22 11 2003 First Release - cleaned up src, removed more than 900 warnings ... - cosmetic changes to improve readability
i lack the required time to work on the tetribot project at the moment, im sorry ... but a day is just 24h with me :\ so i decided to release tetribot next fryday in the "as it is" status i hope you will submit patches to help me mfg gumble
the tetribot got a new maintainer (me) and will provide a running multiserver compatible alpha soon stay tuned, and prepare to write some nice ai :) my ai's really suck, either they need 1ghz cputime, or the are as dump as a chicken playing tetris ...
eofiachain commented on the RE: Why? forum thread
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