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I forgot to mention that I play the 0.6.2 version of Ubuntu repository and that I like playing it!
2010-01-06 16:06:59 UTC by fopper
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When I play Oliviers Math Class in the Follow-the-leader mode and the leaders gets ahead very much and overtakes the order gets mixed up sometimes and you loose while you should win.. I do not think it get mixed up at one overtake, but mostly when there are 3 or 4 karts left. I just had it (when reproducing it) and there were 4 of us left and I was just behind the leader and the others were...
2010-01-06 16:03:09 UTC by fopper
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I found that if you run Supertuxkart from a directory that is _not_ the directory of the exe, it tends to be unable to find the data directory. This patch seems to fix the problem for me in both cases where the executable is in the parent directory of data, and when it is in a directory within the parent directory of data (i.e. src/)
This allows Visual C++ 2008 to successfully load the...
2010-01-05 05:06:27 UTC by stephenjust
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This Tracker item was closed automatically by the system. It was
previously set to a Pending status, and the original submitter
did not respond within 14 days (the time period specified by
the administrator of this Tracker).
2010-01-05 02:20:23 UTC by sf-robot
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Indeed it is, closing this (thanks for reminding us)
2010-01-02 16:23:55 UTC by auria
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I think you are just losing the keyboard focus - and from what you have written it appears that the screensaver is taking it over. I don't know why you can still see the game (since the screensaver should be active), nor why the screen saver is started in the first place (since you are active on the keyboard). But this is a system/screen saver issue, nothing we can do about.
Thanks for the...
2010-01-02 13:37:02 UTC by hikerstk
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I believe this is fixed in SVN.
2010-01-02 12:11:19 UTC by gh
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auria committed revision 4379 to the SuperTuxKart SVN repository, changing 1 files.
2010-01-01 17:01:32 UTC by auria
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This Tracker item was closed automatically by the system. It was
previously set to a Pending status, and the original submitter
did not respond within 14 days (the time period specified by
the administrator of this Tracker).
2010-01-01 02:20:23 UTC by sf-robot
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I reproduced this in 0.6.12 except it had no effect when my Kart hit the flickering object, but it did have a bad effect on other moveable objects (traffic cones). I presume Bullet can't handle an object suddenly being most of the way through another object. I can't test this in the development version due to the lack of that track!
2009-12-31 15:25:15 UTC by gh