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sunland_villagers-v0_18.zip 2012-12-11 4.3 MB
readme.txt 2012-12-11 1.8 kB
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The "Sunland Villagers" project is meant to become a village building and managing game. It's still in "alpha" stage, which means it's very incomplete and not very mature at this point of time.

Features included so far:

- Landscape display.
- Path building and teardown.
- Workplace construction and teardown.
- Carriers, foresters and woodcutters as workers.
- Transport of goods.

Each time you start the game start you'll get a new island to play on. You'll get headquarter at a suitable place, from where you can start. You can remove the headquarter if you want to start elsewhere, or just run the game again to get a different island.

Since v0.13 the Sunland Villagers contains code to load and save games. It is somewhat tested but it is possible that the code still contains bugs.

To save a game, press ctrl-s (_s_ave)
This will create a file "test.vmp" in the folder where the game is installed. If there is a file by this name already, it will be renamed to "test.vmp.bak".

To load a game, press ctrl-l (_l_oad)

A small demo game is included in the archive, so you can take a look right away. (Press ctrl-l after program start to load it.)

For more information, please visit the project site on Sourceforge:

http://sourceforge.net/projects/sunlands/

To start the demo on Windows, just use the "start.bat" script.

For Linux I've tried to supply a "start.sh" script which replicates the functionality for Linux. But since I have no Linux system to test it, I don't know if it works.

If you use MacOS, you'll have to create your own starting script, since I have no idea how to start java applications there.

LWJGL runtime libraries are bundled for all LWJGL supported operating systems.

Contact:

varkaleas@users.sourceforge.net
Source: readme.txt, updated 2012-12-11