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Home / spacezero 0.80.0
Name Modified Size InfoDownloads / Week
Parent folder
README 2011-11-19 3.0 kB
spacezero-0.80.08.tar.gz 2011-11-19 4.6 MB
spacezero-0.80.07.tar.gz 2011-10-03 4.6 MB
spacezero-0.80.06.tar.gz 2011-09-13 4.6 MB
spacezero-0.80.05.tar.gz 2011-07-30 4.5 MB
spacezero-0.80.04.tar.gz 2011-07-28 4.5 MB
spacezero-0.80.03.tar.gz 2011-06-05 4.5 MB
spacezero-0.80.02.tar.gz 2011-05-17 4.5 MB
spacezero-0.80.0.tar.gz 2011-05-12 4.5 MB
spacezero_0.80.0-0_i386.deb 2011-05-12 3.9 MB
spacezero_0.80.0-0_amd64.deb 2011-05-12 4.5 MB
Totals: 11 Items   44.9 MB 0
version 0.80.08
---------------
-Fix: Removed RT signals from code, are not used and some architecture failed to build.

version 0.80.07
---------------
-Fix: Makefile

version 0.80.06
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-Install directory only defined in Makefile.
-Refix: initial planet coordinates.
-Added: html manual

version 0.80.05
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-Added: engine flares.
-Fix: initial planet coordinates.

version 0.80.04
----------------
-Fix: ships takeoff with very few ammunition.
-Fix: incorrect initial number of planets. Incorect initial planet coordinates, planet out of limits.

version 0.80.03
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-Fix: pause when order write.
-Fix: [32-64 bit] Client nickname is truncated to the last part.(!!) ID: 3308044.
-Fix: Queen autopilot: still crash the ship while landing - Improve ExecLand() ID: 3305062
-Fix: Towers always aim the enemy even if out of range - ID: 3305048
- help patch (gionnico)
- spacecomm patch (resolve hostnames) (gionnico)

version 0.80.02
---------------
-Fix: bug [segmentation fault] when you press TAB, PAGUP, PAGDN in order mode (thanks to gionnico)

version 0.80.01
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-Filter added in order mode. Unwanted characters are not
	showed any more.
-The keys: TAB, PageUp, PageDown and HOME get out also from
	order mode.

version 0.80.00
---------------

-Bug fixes.
  -Bug fixed that make pirates too strong.
  -A crashing bug was fixed in net games between 32-bit and 64-bit machines.
  -Minor bugfixes.
-AI improvements:
  -AI players follow different strategies.
  -Attacks to planets improved.
-Teams. Mode games added:
  -Cooperative.
  -Deathmatch.
  -Queen mode.
-Ships can be selected with mouse.
-Game speed improved.
-GAME OVER added.
-Minor changes:
  -Ships and asteroids destroyed inside a planet increase the planet resources.
  -The command line option -nopirates was added.
  -Feedback is given in the terminal when an order is given.
  -Home key selects the first ship in outter space.
  -Sound control from menu.
  -Music is now turned off when the game is paused.
  -Player names in the command line, now works.
  -It is no longer necessary to install the game to have sound. Sound works from the installation directory.
  -Documentation updated.

version 0.78.00
---------------
- Bug fixes.
- Added Asteroids.
- Ships can be upgraded.
- AI improves.
  - Formation of commands.
-New object numeration system (lower numbers).
-Frames by second up to 24. Smoother movement and lower net traffic.

version 0.76.02
---------------
-15Oct10. Minor bug when loading a game. saving actual ship.
-25Oct10. Minor bug when selecting a planet.
-27Oct10. Error in ControlCenter().
-04Nov10. Bug in ControlCenter().
-30Nov10. Minor Bug in Updateship() in net game.
-14Dic10. Bug in sending new objects.

version 0.76.01
---------------
-28Sep2010. Added ownership in Buyship().
-29Sep2010. function GetPoints() updated.
-29Sep2010. BUG in CheckGame().
-05Oct2010. BUG in ExecLoad().
-11Oct2010. BUG when loading a game displaying DrawPlayerList().

Source: README, updated 2011-11-19