[X] The "/vmpk/vmpk-0.2.5-setup.exe" file could not be found or is not available. Please select another file.

Share

More
Simplified All Gaming GUI Icon

Simplified All Gaming GUI

beta

by juvinious


Simplifed All Gaming Graphical User Interface (SAGGUI). Project aimed towards simplifying inclusion of GUI elements in games. Graphical backends include: Allegro,SDL,and OpenLayer. Font backends include: FreeType. Easily extensible to any other system.


http://saggui.sourceforge.net





Separate each tag with a space.

Release Date:

2008-02-13

Topics:

License:

Ratings and Reviews

Be the first to post a text review of Simplified All Gaming GUI. Rate and review a project by clicking thumbs up or thumbs down in the right column.

Project Feed

  • Code committed

    juvinious committed revision 480 to the Simplified All Gaming GUI SVN repository, changing 24 files

    posted by juvinious 524 days ago

  • saggui-0.xx saggui-0.50 file released: saggui-0.50-02-13-08.tar.gz

    0.50 02-13-08 - Tagged. API and roadmap changes are likely to occur above 0.50. - Added the ability to mouseManager to disable mouse - Fixed some install issues in CMakeLists.txt - Moved over sagguixml into the main module since it really doesn't need to be seperated as a module - Fixed roundRect so that it's accurate - Changed arc to be more accurate, borrowed read in comments - Fixed gamedemo's buttons and other visual elements - Fixed pushButton to center icon properly when added - api changes in guiManager: setScreen -> setBuffer ; some methods got some exceptions added - Some code cleanup and renamed some stuff which could impact the previous api - Moved getColor from creationEngine to rgba - Converted all paint signals to use the new paintEvent class - Added paintEvent class for passing paint info for onPaint events - Added xml demo for allegro to the repository - Completed some more widget information in sagguixml making it quite useable - Added entire widget collection to creationengine for use - Fixed several severe bug with window removal from guiManager on item deletion - Added in exception handler for saggui (sagguiException) - Added new class creationEngine to facilitate creating widgets via markup. Added an xml extension of that class. - Added new member to system,resourceManager and guiManager to accomodate not having to use guiManagers setResolution - Made several commentary updates throughout the source - Added a profiler module to run tests and debug the library - Fixed compilation issues with PALib, updated to the most recent version of PALib as of 07/28/07 - Moved all dependent widgets and examples from button to pushButton - Deprecated button so that pushButton can be used in its place - Added deprecated macro to dllspec to facilitate deprecation - Implemented a new push button which will eventually replace the current button implementation - Made additional fixes for abstractButton

    posted 635 days ago

  • saggui-0.xx saggui-0.50 file released: saggui-0.50-02-13-08.tar.bz2

    0.50 02-13-08 - Tagged. API and roadmap changes are likely to occur above 0.50. - Added the ability to mouseManager to disable mouse - Fixed some install issues in CMakeLists.txt - Moved over sagguixml into the main module since it really doesn't need to be seperated as a module - Fixed roundRect so that it's accurate - Changed arc to be more accurate, borrowed read in comments - Fixed gamedemo's buttons and other visual elements - Fixed pushButton to center icon properly when added - api changes in guiManager: setScreen -> setBuffer ; some methods got some exceptions added - Some code cleanup and renamed some stuff which could impact the previous api - Moved getColor from creationEngine to rgba - Converted all paint signals to use the new paintEvent class - Added paintEvent class for passing paint info for onPaint events - Added xml demo for allegro to the repository - Completed some more widget information in sagguixml making it quite useable - Added entire widget collection to creationengine for use - Fixed several severe bug with window removal from guiManager on item deletion - Added in exception handler for saggui (sagguiException) - Added new class creationEngine to facilitate creating widgets via markup. Added an xml extension of that class. - Added new member to system,resourceManager and guiManager to accomodate not having to use guiManagers setResolution - Made several commentary updates throughout the source - Added a profiler module to run tests and debug the library - Fixed compilation issues with PALib, updated to the most recent version of PALib as of 07/28/07 - Moved all dependent widgets and examples from button to pushButton - Deprecated button so that pushButton can be used in its place - Added deprecated macro to dllspec to facilitate deprecation - Implemented a new push button which will eventually replace the current button implementation - Made additional fixes for abstractButton

    posted 635 days ago

  • File released: /saggui-0.xx/saggui-0.50/saggui-0.50-02-13-08.tar.gz

    posted 635 days ago

  • File released: /saggui-0.xx/saggui-0.50/saggui-0.50-02-13-08.tar.bz2

    posted 635 days ago

  • Code committed

    juvinious committed revision 479 to the Simplified All Gaming GUI SVN repository, changing 1 files

    posted by juvinious 635 days ago

  • Code committed

    juvinious committed revision 478 to the Simplified All Gaming GUI SVN repository, changing 1 files

    posted by juvinious 690 days ago

  • Code committed

    juvinious committed revision 477 to the Simplified All Gaming GUI SVN repository, changing 5 files

    posted by juvinious 692 days ago

  • Code committed

    juvinious committed revision 476 to the Simplified All Gaming GUI SVN repository, changing 4 files

    posted by juvinious 692 days ago

  • Code committed

    juvinious committed revision 475 to the Simplified All Gaming GUI SVN repository, changing 15 files

    posted by juvinious 692 days ago

Rate and Review

Be the first person to add a text review.

Would you recommend this project?






<

Related Projects

Simplified All Gaming GUI Actions

Thanks for your rating!

Would you also like to write a review?





Skip Review