PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's written in C++ and has been designed with flexibility and extensibility as one of it's main goals.
Features
- Modular design with flexibility and extensibility as one of it's main goals
- Powerful dynamic type, reflection system and plugin architecture
- Wide range of supported file formats
- Highly modular scene system
- Autodesk 3ds Max exporter
- Cross-platform
License
MIT License
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