by agn0stic3000
OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine ...
v0.11 - updated code to use Ogre version 0.15 - included MSVC6 workspace/project files - added ability to create spline curves from found paths v0.2 - Added A* algorithm and diagonal movement - Updated Ogre rendering engine to 1.0 - Added a GUI (using ...
agn0stic3000 commented on the RE: Pathfinder Physics? forum thread
caudex created the Pathfinder Physics? forum thread
The big news with this release is that, like any good open source project, the code is now platform independent. I finally acquired a Linux box to test with - my PS3 running Debian. The other updates are: Transformable waypoint collections (WPCs) are ...
v0.11 - updated code to use Ogre version 0.15 - included MSVC6 workspace/project files - added ability to create spline curves from found paths v0.2 - Added A* algorithm and diagonal movement - Updated Ogre rendering engine to 1.0 - Added a GUI (using ...
aiinas commented on the RE: Fear not forum thread
agn0stic3000 commented on the RE: Fear not forum thread
agn0stic3000 commented on the RE: Fear not forum thread
aiinas commented on the RE: Fear not forum thread
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