An open source multi-platform RayTracer (written in C++, using SDL) for academic purposes. Capable of reading a Scene Description File and rendering that scene. Yet in early stages of development (without further optimizations).
Can generate animations using Uniform B-Spline Curve segments.
Now available for iOS!
- Can parse a scene description file.
- Phong shading.
- Multithread support. (v.0.1.4 or superior)
- Can generate a simple animation. (v.0.1.5 and v.0.1.6)
- Can generate an animated scene using Uniform B-Spline Curve segments (v.0.1.7)
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