A high-level interface for low-level physics engines used in games, robotics simulations, and other 3D applications. Features a simple C++ API, intuitive objects (e.g. Solids, Joints, Motors, Sensors), and XML-based file storage for complex objects.
License
BSD License, GNU Library or Lesser General Public License version 2.0 (LGPLv2)Follow Open Physics Abstraction Layer
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