Tokamak Physics Engine is a high performance real-time physics library designed specially for games. It supports various physics constraints and has built-in collision function.
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This version includes Visual C++ 2005 project files and new samples created with Direct 9. Also added version number define TOKAMAK_VERSION include tokamak-premake.zip courtesy of Adrian Boeing see http://sourceforge.net/forum/forum.php?thread_id=1879562&forum_id=696973 Added Zlib License
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