An efficient, object-oriented hardware accelerated 3D engine. It abstracts the differences between APIs and platforms and allows scene-oriented coding through an easy to use object model. Adaptable to multiple scene types (indoor, outdoor, whatever)
Project Admins:
genva, pjcast, sinbad
Operating System:
All 32-bit MS Windows (95/98/NT/2000/XP), OS Portable (Source code to work with many OS platforms), Linux, OS X
License:
GNU Library or Lesser General Public License (LGPL)
Category:
3D Rendering
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