A modification of the Quake 1 engine.
To compile under Dev-c++ and only use C/C++ code, opengl render and add some nice features like half-life model/map loading.
OpenGL Depth Of Field/Anti Aliasing/Motion Blur

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License

GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Operating Systems

BSD, Linux, Windows

Languages

English

Intended Audience

End Users/Desktop

Programming Language

C, C++

Related Categories

C++ First Person Shooters, C First Person Shooters

Registered

2004-04-26