The MXRToolkit consists of a library of routines to help with all aspects of building mixed reality applications. As an application of MXRToolkit, 3DLive can be used for capturing live 3d virtual viewpoint and putting live humans in mixed reality.
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Febuary 04, 2005 ~~~~~~~~~~~~~~~~~~~~~~~~~ Fixed the memory leak error when tracking markers. It seems to be ok now. The memory still increases a bit, but then stop at the maximum amount very fast. The main important modifications are: 1. mxrOptimize.cpp, mxrOptimLevMarqFD(...) --> free vectors and matrix before re-allocate the new ones. 2. mxrMarker.cpp, mxrMarkerImageProc(...) function, "NOW TRACE CONTOURS" part: --> fixed many logical errors which cause wrong tracking and buffer overrunning. ~~~~~~~~~~~~~~~~~~~~~~~~~ There are some more minor changes listed below: 3. mxrImage.cpp (line 495) change: return(mxrImageConvert(imOut,imIn->x,imIn->y,format,MXR_NEAREST_NEIGHBOUR,imIn)); to: return(mxrImageConvert(imOut,imIn->x,imIn->y,format,MXR_EDGE_SENSE,imIn)); 4. mxrImage.h, mxrSDK.h change: void mxrJPGWrite() to: MXR_API void mxrJPGWrite() 5. mxrMedia.cpp added some checking conditions when rendering media objects with no marker.
Febuary 04, 2005 ~~~~~~~~~~~~~~~~~~~~~~~~~ Fixed the memory leak error when tracking markers. It seems to be ok now. The memory still increases a bit, but then stop at the maximum amount very fast. The main important modifications are: 1. mxrOptimize.cpp, mxrOptimLevMarqFD(...) --> free vectors and matrix before re-allocate the new ones. 2. mxrMarker.cpp, mxrMarkerImageProc(...) function, "NOW TRACE CONTOURS" part: --> fixed many logical errors which cause wrong tracking and buffer overrunning. ~~~~~~~~~~~~~~~~~~~~~~~~~ There are some more minor changes listed below: 3. mxrImage.cpp (line 495) change: return(mxrImageConvert(imOut,imIn->x,imIn->y,format,MXR_NEAREST_NEIGHBOUR,imIn)); to: return(mxrImageConvert(imOut,imIn->x,imIn->y,format,MXR_EDGE_SENSE,imIn)); 4. mxrImage.h, mxrSDK.h change: void mxrJPGWrite() to: MXR_API void mxrJPGWrite() 5. mxrMedia.cpp added some checking conditions when rendering media objects with no marker.
Febuary 04, 2005 ~~~~~~~~~~~~~~~~~~~~~~~~~ Fixed the memory leak error when tracking markers. It seems to be ok now. The memory still increases a bit, but then stop at the maximum amount very fast. The main important modifications are: 1. mxrOptimize.cpp, mxrOptimLevMarqFD(...) --> free vectors and matrix before re-allocate the new ones. 2. mxrMarker.cpp, mxrMarkerImageProc(...) function, "NOW TRACE CONTOURS" part: --> fixed many logical errors which cause wrong tracking and buffer overrunning. ~~~~~~~~~~~~~~~~~~~~~~~~~ There are some more minor changes listed below: 3. mxrImage.cpp (line 495) change: return(mxrImageConvert(imOut,imIn->x,imIn->y,format,MXR_NEAREST_NEIGHBOUR,imIn)); to: return(mxrImageConvert(imOut,imIn->x,imIn->y,format,MXR_EDGE_SENSE,imIn)); 4. mxrImage.h, mxrSDK.h change: void mxrJPGWrite() to: MXR_API void mxrJPGWrite() 5. mxrMedia.cpp added some checking conditions when rendering media objects with no marker.
Febuary 04, 2005 ~~~~~~~~~~~~~~~~~~~~~~~~~ Fixed the memory leak error when tracking markers. It seems to be ok now. The memory still increases a bit, but then stop at the maximum amount very fast. The main important modifications are: 1. mxrOptimize.cpp, mxrOptimLevMarqFD(...) --> free vectors and matrix before re-allocate the new ones. 2. mxrMarker.cpp, mxrMarkerImageProc(...) function, "NOW TRACE CONTOURS" part: --> fixed many logical errors which cause wrong tracking and buffer overrunning. ~~~~~~~~~~~~~~~~~~~~~~~~~ There are some more minor changes listed below: 3. mxrImage.cpp (line 495) change: return(mxrImageConvert(imOut,imIn->x,imIn->y,format,MXR_NEAREST_NEIGHBOUR,imIn)); to: return(mxrImageConvert(imOut,imIn->x,imIn->y,format,MXR_EDGE_SENSE,imIn)); 4. mxrImage.h, mxrSDK.h change: void mxrJPGWrite() to: MXR_API void mxrJPGWrite() 5. mxrMedia.cpp added some checking conditions when rendering media objects with no marker.
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