by btrummer
MOAGG is a 2D gravity game, combining the idea and fun of several existing games, such as Space Taxi (C64) and Gravity Force (Amiga).
* Include the native (Windows) library 'timer.dll' to the game ZIP. This library is used as fallback, if the GAGE timer's 'NanoTimer' is not available. * All tilesets, missions and levels are now distributed as files in the 'data' folder, giving ...
* Include the native (Windows) library 'timer.dll' to the game ZIP. This library is used as fallback, if the GAGE timer's 'NanoTimer' is not available. * All tilesets, missions and levels are now distributed as files in the 'data' folder, giving ...
btrummer committed revision 425 to the MOAGG SVN repository, changing 1 files
btrummer committed revision 424 to the MOAGG SVN repository, changing 3 files
Due a division by zero exception on game startup on Windows hosts using a Java 6 runtime, I replaced the ZIP file in the "1.95" release package. Sorry for the rather late hotfix. Network support for 1.96 is in good progress but still needs ...
btrummer commented on the Division by zero exception in GageTimer artifact
btrummer committed revision 423 to the MOAGG SVN repository, changing 2 files
btrummer committed revision 422 to the MOAGG SVN repository, changing 22 files
btrummer committed revision 421 to the MOAGG SVN repository, changing 3 files
btrummer commented on the Wrong link in AUTHORS artifact
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