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Project mlubind is a cross-language(C++ to Lua) binding library. It's usage concepts were taken from luabind library. This project is an attempt to create a new implementation, that has all luabind functionality and takes much less time to compile.


http://mluabind.sourceforge.net





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Release Date:

2009-04-05

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  • mluabind MLuaBind 0.06 file released: MLuaBind-0.06.zip

    - MLuaBind uses std::tr1 extensions instead of Loki Typetraits now. - Fixed some issues for 64bit compilation, so MLuaBind works well on x64.

    posted 219 days ago

  • MLuaBind 0.06 released

    Changes: - MLuaBind uses std::tr1 extensions instead of Loki Typetraits now. - Fixed some issues for 64bit compilation, so MLuaBind works well on x64.

    posted by michaelkazakov 219 days ago

  • File released: /mluabind/MLuaBind 0.06/MLuaBind-0.06.zip

    posted 219 days ago

  • mluabind MLuaBind 0.05 file released: MLuaBind-0.05.zip

    - Major meta-programming changes. Most of Loki typelists was removed for a faster compilation. - [const] void* pointers can be transmitted via lightuserdata now. Transparently support void* pointers as return values and as parameters. - __cast_unsafe can convert void* pointers to desired class. - Minor bugfixes.

    posted 625 days ago

  • MLuaBind 0.05 released

    Changes: - Major meta-programming changes. Most of Loki typelists was removed for a faster compilation. - [const] void* pointers can be transmitted via lightuserdata now. Transparently support void* pointers as return values and as parameters. - __cast_unsafe can convert void* pointers to desired class. - Minor bugfixes.

    posted by michaelkazakov 625 days ago

  • File released: /mluabind/MLuaBind 0.05/MLuaBind-0.05.zip

    posted 625 days ago

  • mluabind MLuaBind 0.04 file released: MLuaBind-0.04.zip

    - Native support for enums (no need to convert to int type). - Constants within classes(i.e. from their namespaces) are now accessible from objects too. - Valid convestation from (void*)0 to nil and vice versa. - A LOT of changes in STL-binding code. - STL-binding code now work with STLPort and with containers <T*>. - Few major bugfixes: - bug in constructor's parameters verbal output leads to undefined behaviour - bug in member's operator= with constant right operand - bug with not calling policies for a implicitly created objects - Code optimization for run and compilation time. - Client-side interface code switched to char* from std::string (breaking change).

    posted 652 days ago

  • File released: /mluabind/MLuaBind 0.04/MLuaBind-0.04.zip

    posted 653 days ago

  • MLuaBind 0.04 released

    Version changes: - Native support for enums (no need to convert to int type). - Constants within classes(i.e. from their namespaces) now are accessible from objects too. - Valid conversation from NULL-ptrs to nil and vice versa. - A LOT of changes in STL-binding code. - STL-binding code now work with STLPort and with containers &lt;T*&gt;. - Few major bugfixes: - bug in constructor's parameters verbal output leads to undefined behaviour - bug in member's operator= with constant right operand - bug with not calling policies for a implicitly created objects - Code optimization for run and compilation time. - Client-side interface code switched to char* from std::string (breaking change).

    posted by michaelkazakov 653 days ago

  • mluabind MLuaBind 0.03 file released: MLuaBind-0.03.zip

    posted 743 days ago

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