A C++ class that implements a Lua state. Load Lua scripts into an instance of this class, and use intuitive methods from your C++ code to access and manipulate the Lua script environment.


http://mightyscript.sourceforge.net





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Release Date:

2006-09-04

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100% of 1 user recommends this project
  • Thumbs up

    Good solution to bind lua to c++.

    posted by anonymous 35 days ago
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  • New Document Added

    I have added a document entitled "Example Usage" in the Docs section of this site. It shows a sample C++ program that loads a Lua script (shown in the doc). It retrieves values from the Lua state, it changes those values, and it calls functions that take parameters and return values back to the C++ program. Have a look at this document to see how easy it is to use MIGHTY::Script!

    posted by geminito 1163 days ago

  • New Package

    A new package has been uploaded to replace the first one. The code for MIGHTY::Script was not changed in any way. But this package includes the following additions: - Documentation in a readme about how to use this code. - A test program, test.cpp, which shows how to use this class with a Lua script. - A Microsoft Visual Studio v7 project to easily build MIGHTY::Script. I hope this makes it easy to use this code in your own projects and to help learn how to integrate Lua into your own C/C++ projects.

    posted by geminito 1163 days ago

  • File released: /mightyscript/mightyscript1/MightyScript.zip

    posted 1163 days ago

  • mightyscript mightyscript1 file released: MightyScript.zip

    This is the initial release of MIGHTY:Script.

    posted 1163 days ago

  • Welcome

    The files for MIGHTY::Script have been uploaded into CVS today. Feel free to download them using the CVS link, then "Browse CVS Repository". There is no packaged version of this project. The purpose of MIGHTY::Script is to provide C++ code for a class that encapsulates common functionality of the Lua C API's. I will be providing some documentation soon, as well as some examples of how to use the MIGHTY::Script class in your own code. I hope some people find this useful! Feel free to contact me if you wish to make improvements, or if you find bugs. Cheers! Neil

    posted by geminito 1173 days ago

  • Code committed

    geminito committed patchset 1 of module mightyscript1 to the MIGHTY::Script CVS repository, changing 3 files

    posted by geminito 1173 days ago

  • Code committed

    Anonymous committed patchset 1 of module CVSROOT to the MIGHTY::Script CVS repository, changing 11 files

    posted by nobody 1187 days ago

  • Project Information Updated

    geminito registered the MIGHTY::Script project

    posted by geminito 1187 days ago

  • Forum thread added

    Anonymous created the Welcome to Help forum thread

    posted by nobody 1187 days ago

  • Forum thread added

    Anonymous created the Welcome to Developers forum thread

    posted by nobody 1187 days ago

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