A public source repository for iPhone Game Development examples.
License
Academic Free License (AFL)Follow O'Reilly iPhone Game Development
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I ran into "bugs" very early in the book, including one place in which the book didn't line up with the XCode behavior and several others in which steps were given with no explanation about how to accomplish them. Further errors seemed to flow from that second issue, so I couldn't get very far at all without a lot of trial and error.