Home / glfw / 3.1
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glfw-3.1.zip 2015-01-18 1.1 MB
glfw-3.1.tar.gz 2015-01-18 805.5 kB
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glfw-3.1.bin.WIN64.zip 2015-01-18 853.9 kB
glfw-3.1.bin.WIN32.zip 2015-01-18 869.9 kB
README.txt 2015-01-18 6.9 kB
Totals: 6 Items   4.2 MB 0
This is version 3.1 of GLFW.

This release adds improved documentation, support for custom system cursors,
file drop events, main thread wake-up, window frame size retrieval, floating
windows, character input with modifier keys, single buffered windows, build
improvements and fixes for a large number of bugs.

 - Added GLFWcursor custom system cursor handle
 - Added glfwCreateCursor, glfwCreateStandardCursor, glfwDestroyCursor and
   glfwSetCursor for managing system cursor images
 - Added GLFWimage struct for passing 32-bit RGBA images
 - Added monitor and adapter identifier access to native API
 - Added glfwSetDropCallback and GLFWdropfun for receiving dropped files
 - Added glfwPostEmptyEvent for allowing secondary threads to cause
   glfwWaitEvents to return
 - Added empty test program for verifying posting of empty events
 - Added glfwSetCharModsCallback for receiving character events with modifiers
 - Added glfwGetWindowFrameSize for retrieving the size of the frame around
   the client area of a window
 - Added GLFW_AUTO_ICONIFY for controlling whether full screen windows
   automatically iconify (and restore the previous video mode) on focus loss
 - Added GLFW_DONT_CARE for indicating that any value is acceptable
 - Added GLFW_DOUBLEBUFFER for controlling whether to use double buffering
 - Added GLFW_CONTEXT_RELEASE_BEHAVIOR and values
   GLFW_ANY_RELEASE_BEHAVIOR, GLFW_RELEASE_BEHAVIOR_FLUSH and
   GLFW_RELEASE_BEHAVIOR_NONE for GL_KHR_context_flush_control support
 - Added GLFW_INCLUDE_ES31 for including the OpenGL ES 3.1 header
 - Added GLFW_FLOATING for creating always-on-top windowed mode windows
 - Added GLFW_FOCUSED window hint for controlling initial input focus
 - Added *partial and experimental* support for Wayland
 - Added *partial and experimental* support for Mir
 - Changed the window state attributes (focused, iconified and visible) to query
   the system directly
 - Changed the default of GLFW_REFRESH_RATE to GLFW_DONT_CARE to maintain
   the default behavior
 - Changed static library to build as position independent code for easier use
   from the Rust language
 - Changed glfwGetCursorPos to query the system directly for all cursor modes
   except captured mode
 - Bugfix: The debug context attribute was set from GL_ARB_debug_output even
           when a debug context had not been requested
 - Bugfix: The particles example was not linked against the threading library
 - Bugfix: The cursor was not positioned over newly created full screen windows
 - Bugfix: The queried cursor position was not always up-to-date
 - Bugfix: glfwExtensionSupported always failed for OpenGL ES 3.0 and later if
           the library was compiled for OpenGL ES
 - [Cocoa] Added _GLFW_USE_RETINA to control whether windows will use the full
           resolution on Retina displays
 - [Cocoa] Made content view subclass of NSOpenGLView
 - [Cocoa] Bugfix: Using a 1x1 cursor for hidden mode caused some screen
                   recorders to fail
 - [Cocoa] Bugfix: Some Core Foundation objects were leaked during joystick
                   enumeration and termination
 - [Cocoa] Bugfix: One copy of each display name string was leaked
 - [Cocoa] Bugfix: Monitor enumeration caused a segfault if no NSScreen was
                   found for a given CGDisplay
 - [Cocoa] Bugfix: Modifier key events were lost if the corresponding modifier
                   bit field was unchanged
 - [Cocoa] Bugfix: Joystick enumeration took hundreds of ms on some systems
 - [Cocoa] Bugfix: The cursor was hidden when the user resized a GLFW window
 - [Cocoa] Bugfix: The 10.10 Yosemite OpenGL 4.1 profile token was not used
 - [Cocoa] Bugfix: The generic software OpenGL renderer could be selected under
                   certain conditions
 - [Cocoa] Bugfix: The virtual cursor jumped unpredictably when entering
                   disabled cursor mode
 - [Win32] Enabled generation of pkg-config file for MinGW
 - [Win32] Removed option to require explicitly linking against winmm.dll
 - [Win32] Bugfix: Failure to load winmm or its functions was not reported to
                   the error callback
 - [Win32] Bugfix: Some keys were reported based on the current layout instead
                   of their physical location
 - [Win32] Bugfix: Maximized hidden windows were restored by glfwShowWindow
 - [Win32] Bugfix: Context re-creation was not triggered by sRGB hint
 - [Win32] Bugfix: Full screen windows were incorrectly sized and placed on some
                   systems
 - [Win32] Bugfix: Gamma ramp functions acted on entire desktop instead of the
                   specified monitor
 - [Win32] Bugfix: The wrong incorrect physical size was returned for
                   non-primary monitors
 - [Win32] Bugfix: X-axis scroll offsets were inverted
 - [Win32] Bugfix: The Optimus HPG forcing variable was not correctly exported
 - [Win32] Bugfix: The iconified window state attribute was not always updated
 - [Win32] Bugfix: Previously focused windows with disabled cursor mode and that
                   had been iconified by Win+D were not visible when restored
 - [Win32] Bugfix: The virtual cursor jumped unpredictably when entering
                   disabled cursor mode
 - [X11] Added run-time support for systems lacking the XKB extension
 - [X11] Made GLX 1.3 the minimum supported version
 - [X11] Replaced XRRGetScreenResources with XRRGetScreenResourcesCurrent
         for monitor property retrieval
 - [X11] Bugfix: The case of finding no usable CRTCs was not detected
 - [X11] Bugfix: Detection of broken Nvidia RandR gamma support did not verify
                 that at least one CRTC was present
 - [X11] Bugfix: A stale _NET_SUPPORTING_WM_CHECK root window property would
                 cause an uncaught BadWindow error
 - [X11] Bugfix: No check was made for the presence of GLX 1.3 when
                 GLX_SGIX_fbconfig was unavailable
 - [X11] Bugfix: The message type of ICCCM protocol events was not checked
 - [X11] Bugfix: glfwDestroyWindow did not flush the output buffer
 - [X11] Bugfix: Window frame interactions were reported as focus events
 - [X11] Bugfix: Workaround for legacy Compiz caused flickering during resize
 - [X11] Bugfix: The name pointer of joysticks were not cleared on disconnection
 - [X11] Bugfix: Video mode resolutions and monitor physical sizes were not
                 corrected for rotated CRTCs
 - [X11] Bugfix: Unicode character input ignored dead keys
 - [X11] Bugfix: X-axis scroll offsets were inverted
 - [X11] Bugfix: Full screen override redirect windows were not always
                 positioned over the specified monitor
 - [X11] Bugfix: Character input did not work for the default "C" locale
 - [X11] Bugfix: Joysticks connected after glfwInit were not detected
                 (temporary inotify solution until proper libudev solution)

Source: README.txt, updated 2015-01-18