Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
glfw-3.1.zip | 2015-01-18 | 1.1 MB | |
glfw-3.1.tar.gz | 2015-01-18 | 805.5 kB | |
glfw-3.1.tar.bz2 | 2015-01-18 | 585.5 kB | |
glfw-3.1.bin.WIN64.zip | 2015-01-18 | 853.9 kB | |
glfw-3.1.bin.WIN32.zip | 2015-01-18 | 869.9 kB | |
README.txt | 2015-01-18 | 6.9 kB | |
Totals: 6 Items | 4.2 MB | 0 |
This is version 3.1 of GLFW. This release adds improved documentation, support for custom system cursors, file drop events, main thread wake-up, window frame size retrieval, floating windows, character input with modifier keys, single buffered windows, build improvements and fixes for a large number of bugs. - Added GLFWcursor custom system cursor handle - Added glfwCreateCursor, glfwCreateStandardCursor, glfwDestroyCursor and glfwSetCursor for managing system cursor images - Added GLFWimage struct for passing 32-bit RGBA images - Added monitor and adapter identifier access to native API - Added glfwSetDropCallback and GLFWdropfun for receiving dropped files - Added glfwPostEmptyEvent for allowing secondary threads to cause glfwWaitEvents to return - Added empty test program for verifying posting of empty events - Added glfwSetCharModsCallback for receiving character events with modifiers - Added glfwGetWindowFrameSize for retrieving the size of the frame around the client area of a window - Added GLFW_AUTO_ICONIFY for controlling whether full screen windows automatically iconify (and restore the previous video mode) on focus loss - Added GLFW_DONT_CARE for indicating that any value is acceptable - Added GLFW_DOUBLEBUFFER for controlling whether to use double buffering - Added GLFW_CONTEXT_RELEASE_BEHAVIOR and values GLFW_ANY_RELEASE_BEHAVIOR, GLFW_RELEASE_BEHAVIOR_FLUSH and GLFW_RELEASE_BEHAVIOR_NONE for GL_KHR_context_flush_control support - Added GLFW_INCLUDE_ES31 for including the OpenGL ES 3.1 header - Added GLFW_FLOATING for creating always-on-top windowed mode windows - Added GLFW_FOCUSED window hint for controlling initial input focus - Added *partial and experimental* support for Wayland - Added *partial and experimental* support for Mir - Changed the window state attributes (focused, iconified and visible) to query the system directly - Changed the default of GLFW_REFRESH_RATE to GLFW_DONT_CARE to maintain the default behavior - Changed static library to build as position independent code for easier use from the Rust language - Changed glfwGetCursorPos to query the system directly for all cursor modes except captured mode - Bugfix: The debug context attribute was set from GL_ARB_debug_output even when a debug context had not been requested - Bugfix: The particles example was not linked against the threading library - Bugfix: The cursor was not positioned over newly created full screen windows - Bugfix: The queried cursor position was not always up-to-date - Bugfix: glfwExtensionSupported always failed for OpenGL ES 3.0 and later if the library was compiled for OpenGL ES - [Cocoa] Added _GLFW_USE_RETINA to control whether windows will use the full resolution on Retina displays - [Cocoa] Made content view subclass of NSOpenGLView - [Cocoa] Bugfix: Using a 1x1 cursor for hidden mode caused some screen recorders to fail - [Cocoa] Bugfix: Some Core Foundation objects were leaked during joystick enumeration and termination - [Cocoa] Bugfix: One copy of each display name string was leaked - [Cocoa] Bugfix: Monitor enumeration caused a segfault if no NSScreen was found for a given CGDisplay - [Cocoa] Bugfix: Modifier key events were lost if the corresponding modifier bit field was unchanged - [Cocoa] Bugfix: Joystick enumeration took hundreds of ms on some systems - [Cocoa] Bugfix: The cursor was hidden when the user resized a GLFW window - [Cocoa] Bugfix: The 10.10 Yosemite OpenGL 4.1 profile token was not used - [Cocoa] Bugfix: The generic software OpenGL renderer could be selected under certain conditions - [Cocoa] Bugfix: The virtual cursor jumped unpredictably when entering disabled cursor mode - [Win32] Enabled generation of pkg-config file for MinGW - [Win32] Removed option to require explicitly linking against winmm.dll - [Win32] Bugfix: Failure to load winmm or its functions was not reported to the error callback - [Win32] Bugfix: Some keys were reported based on the current layout instead of their physical location - [Win32] Bugfix: Maximized hidden windows were restored by glfwShowWindow - [Win32] Bugfix: Context re-creation was not triggered by sRGB hint - [Win32] Bugfix: Full screen windows were incorrectly sized and placed on some systems - [Win32] Bugfix: Gamma ramp functions acted on entire desktop instead of the specified monitor - [Win32] Bugfix: The wrong incorrect physical size was returned for non-primary monitors - [Win32] Bugfix: X-axis scroll offsets were inverted - [Win32] Bugfix: The Optimus HPG forcing variable was not correctly exported - [Win32] Bugfix: The iconified window state attribute was not always updated - [Win32] Bugfix: Previously focused windows with disabled cursor mode and that had been iconified by Win+D were not visible when restored - [Win32] Bugfix: The virtual cursor jumped unpredictably when entering disabled cursor mode - [X11] Added run-time support for systems lacking the XKB extension - [X11] Made GLX 1.3 the minimum supported version - [X11] Replaced XRRGetScreenResources with XRRGetScreenResourcesCurrent for monitor property retrieval - [X11] Bugfix: The case of finding no usable CRTCs was not detected - [X11] Bugfix: Detection of broken Nvidia RandR gamma support did not verify that at least one CRTC was present - [X11] Bugfix: A stale _NET_SUPPORTING_WM_CHECK root window property would cause an uncaught BadWindow error - [X11] Bugfix: No check was made for the presence of GLX 1.3 when GLX_SGIX_fbconfig was unavailable - [X11] Bugfix: The message type of ICCCM protocol events was not checked - [X11] Bugfix: glfwDestroyWindow did not flush the output buffer - [X11] Bugfix: Window frame interactions were reported as focus events - [X11] Bugfix: Workaround for legacy Compiz caused flickering during resize - [X11] Bugfix: The name pointer of joysticks were not cleared on disconnection - [X11] Bugfix: Video mode resolutions and monitor physical sizes were not corrected for rotated CRTCs - [X11] Bugfix: Unicode character input ignored dead keys - [X11] Bugfix: X-axis scroll offsets were inverted - [X11] Bugfix: Full screen override redirect windows were not always positioned over the specified monitor - [X11] Bugfix: Character input did not work for the default "C" locale - [X11] Bugfix: Joysticks connected after glfwInit were not detected (temporary inotify solution until proper libudev solution)