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empire-4.3.32.tar.gz 2013-08-28 1.4 MB
empire-client-4.3.32.tar.gz 2013-08-28 82.5 kB
empire-info-html-4.3.32.tar.gz 2013-08-28 394.5 kB
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README.txt 2013-08-28 3.5 kB
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Release notes for Wolfpack Empire 4.3.32

This release fixes a few bugs.  Deity visible changes include a much
improved edit command.

Deities are urged to use this release for new games.  Upgrading
mid-game is not supported, and expected to result in total disaster.
Fine print: you should be able to upgrade with the empdump utility, if
you know what you're doing.

This release was made from the Git repository at

    http://git.pond.sub.org/?p=empserver;a=summary


Released files:

Source code
 * empire-4.3.32.tar.gz             Everything
 * empire-client-4.3.32.tar.gz      Just the client

Pre-formatted documentation
 * empire-info-text-4.3.32.tar.gz   Text
 * empire-info-html-4.3.32.tar.gz   HTML


Change log:

Changes to Empire 4.3.32 - Sun Aug 25 07:55:34 UTC 2013
 * Fix an LWP stack overflow observed on AIX 7.1.
 * Fix portability bug in standalone client Makefile
 * Fix portability bug in configure test for curses.
 * The break command now honors new designation of sanctuaries.
 * Changes to edit, give, setsector, setresource, swapsector:
   - Generalize edit to multiple objects: accept
     <SECTS|SHIPS|PLANES|LANDS|NATS> argument instead of just
     <SECT|SHIP|PLANE|LAND|NAT>.  Obsoletes setsector and setresource.
   - Make interactive "edit c" detect and handle concurrent updates,
     like other edits do.
   - Don't reprint edited object when done with it.
   - Always print a message describing the actual change.  Necessary
     to give the deity a chance to catch unexpected changes, e.g. a
     player moving away stuff right before a give command, leaving
     fewer items than the deity intends to take.  Existing messages
     improved, missing ones added.
   - Consistently send bulletins to the victim / beneficiary of deity
     meddling, except when changing stuff mortals can't see.
   - Report much more deity meddling in the news (subject to option
     GODNEWS).
   - More robust argument checking.  Before, careless deity edits
     could cause internal errors.  Much bounds checking was missing,
     inconsistent or wrong.
   - Teleport planes and land units to carrier on load.
   - Refuse to move planes and land units on carriers.
   - Fix stack smash in edit l key 'L' that can mess up sector file.
   - Fix setsector to again print actual landmine change for occupied
     sectors.  Broken in 4.3.31.
   - Suppress bulletins for acts of god to himself.
   - Suppress news for acts of god to gods.
   - Suppress news and bulletins on no-op acts of god.
   - Always send bulletins from POGO.  Name the meddling deity in the
     bulletin text instead.  Inconsistent since Chainsaw.
   - Make interactive edit accept empty key argument again.
   - Make interactive edit treat blank input like empty input.
   - Don't let edit put a land unit or plane on two carriers
   - Do not disclose when a deity destroys a ship, tell the ex-owner
     only that he lost it.
   - edit p and u now show the edited unit like edit s.
   - edit s now shows the edited ship even when its owner is invalid.
 * Clean up output of satellite, land, sorder and mission for world
   sizes between 200 and 1998.  cutoff and level still have issues
   there.
 * Plug harmless file descriptor leak on OpenBSD with IPv6.  Broken in
   4.3.31.
 * New doc/contributing explains how to contribute to Empire.
 * Code refactoring and cleanup.
 * Info page, manual page and documentation fixes and clarifications.

Change log just for the client:

 * Fix portability bug in standalone client Makefile
Source: README.txt, updated 2013-08-28