Release notes for Wolfpack Empire 4.3.32
This release fixes a few bugs. Deity visible changes include a much
improved edit command.
Deities are urged to use this release for new games. Upgrading
mid-game is not supported, and expected to result in total disaster.
Fine print: you should be able to upgrade with the empdump utility, if
you know what you're doing.
This release was made from the Git repository at
http://git.pond.sub.org/?p=empserver;a=summary
Released files:
Source code
* empire-4.3.32.tar.gz Everything
* empire-client-4.3.32.tar.gz Just the client
Pre-formatted documentation
* empire-info-text-4.3.32.tar.gz Text
* empire-info-html-4.3.32.tar.gz HTML
Change log:
Changes to Empire 4.3.32 - Sun Aug 25 07:55:34 UTC 2013
* Fix an LWP stack overflow observed on AIX 7.1.
* Fix portability bug in standalone client Makefile
* Fix portability bug in configure test for curses.
* The break command now honors new designation of sanctuaries.
* Changes to edit, give, setsector, setresource, swapsector:
- Generalize edit to multiple objects: accept
<SECTS|SHIPS|PLANES|LANDS|NATS> argument instead of just
<SECT|SHIP|PLANE|LAND|NAT>. Obsoletes setsector and setresource.
- Make interactive "edit c" detect and handle concurrent updates,
like other edits do.
- Don't reprint edited object when done with it.
- Always print a message describing the actual change. Necessary
to give the deity a chance to catch unexpected changes, e.g. a
player moving away stuff right before a give command, leaving
fewer items than the deity intends to take. Existing messages
improved, missing ones added.
- Consistently send bulletins to the victim / beneficiary of deity
meddling, except when changing stuff mortals can't see.
- Report much more deity meddling in the news (subject to option
GODNEWS).
- More robust argument checking. Before, careless deity edits
could cause internal errors. Much bounds checking was missing,
inconsistent or wrong.
- Teleport planes and land units to carrier on load.
- Refuse to move planes and land units on carriers.
- Fix stack smash in edit l key 'L' that can mess up sector file.
- Fix setsector to again print actual landmine change for occupied
sectors. Broken in 4.3.31.
- Suppress bulletins for acts of god to himself.
- Suppress news for acts of god to gods.
- Suppress news and bulletins on no-op acts of god.
- Always send bulletins from POGO. Name the meddling deity in the
bulletin text instead. Inconsistent since Chainsaw.
- Make interactive edit accept empty key argument again.
- Make interactive edit treat blank input like empty input.
- Don't let edit put a land unit or plane on two carriers
- Do not disclose when a deity destroys a ship, tell the ex-owner
only that he lost it.
- edit p and u now show the edited unit like edit s.
- edit s now shows the edited ship even when its owner is invalid.
* Clean up output of satellite, land, sorder and mission for world
sizes between 200 and 1998. cutoff and level still have issues
there.
* Plug harmless file descriptor leak on OpenBSD with IPv6. Broken in
4.3.31.
* New doc/contributing explains how to contribute to Empire.
* Code refactoring and cleanup.
* Info page, manual page and documentation fixes and clarifications.
Change log just for the client:
* Fix portability bug in standalone client Makefile