License: GNU General Public License version 2.0 (GPLv2)
browse code,
statistics,
last commit on 2012-05-20
svn co https://dosbox.svn.sourceforge.net/svnroot/dosbox dosbox
browse code,
statistics cvs -d:pserver:anonymous@dosbox.cvs.sourceforge.net:/cvsroot/dosbox login
cvs -z3 -d:pserver:anonymous@dosbox.cvs.sourceforge.net:/cvsroot/dosbox co -P modulename
Breadbox Ensemble Lite (it is free version which can be downloaded from http://breadbox.com/downloads.asp?category=Ensemble%20Lite&maincategory=Ensemble%20Lite) after using instructions from ftp://ftp.breadbox.com/public/GEOSinXP/GEOSDBOX.pdf exits with error "System Error Code: KR-09". It won't happen under DOSBox 0.72 and older.
2012-05-23 07:39:03 PDT by xenu536
While I do believe that our PIC is pretty EPIC, I decided for some modesty and opted for the name PIC_8529A instead. Thanks.
2012-05-20 11:42:35 PDT by qbix79
qbix79 committed revision 3780 to the DOSBox DOS Emulator SVN repository, changing 1 files.
2012-05-20 11:41:04 PDT by qbix79
There is a simple naming conflict when -DPIC is in the CFLAGS, breaking build of pic.cpp, since there is a local class with name PIC. Of course I prompty see respectable programmable interrupt controllers complain that they existed before this position-independent code fad, but I still hope they'll understand that they have to give way in the symbol name space here ... I remember PIC being...
2012-05-19 07:41:19 PDT by sobukus
I have tested it, and what I have found is the following: On 64bit dosbox: normal and simple core works ok. auto and dynamic core does not. On 32bit dosbox. Any core setting works fine. Also I have seen that in 64bit dosbox with auto and dynamic cores, the game runs for a second, then dropbox output 'segmentation fault' and closes.
2012-04-17 12:16:00 PDT by aesie
Thanks for the comment @qbix79. I am 100% sure that all files are there in the folder, as it runs all right when run on 32bit machine without DOSBox. I tried core=normal with the same result. I heard that many people have successfully run Clipper programs on the DOSBox, thus I tried it myself. No luck thought. Maybe someone could share their config or share their knowledge on details how to...
2012-04-10 13:18:24 PDT by kboro
core=normal should normally make clipper programs work. Are you sure the clipper program can find all the files it needs ? Otherwise you will have to debug the application to see what it is wrong. I doubt that it is a game, which is the target of DOSBox.
2012-04-10 12:55:59 PDT by qbix79
I try to run a Clipper 5.3 program but I am getting the following error: Exit to error: CPU_SetSegGeneral: Stack segment zero I got no clue what is causing it. I tried to set core to normal etc. the same result. What can I do about this error?.
2012-04-10 02:11:41 PDT by kboro
This patch enables those users which have more than 2 usb game controllers attached to choose which two game controllers DOSBox should use as "first" and "second" joystick. It adds two keys to the [joystick] section: idjoystickone(=integer) and idjoysticktwo(=integer). Their default values are 1 and 2 respectivly. Setting idjoystickone=4 and idjoysticktwo=3, for example...
2012-04-03 01:53:57 PDT by jungclaussen
qbix79 committed revision 3779 to the DOSBox DOS Emulator SVN repository, changing 1 files.
2012-03-28 08:26:29 PDT by qbix79