A set of patches against WINE to implement DirectX 9 allowing Modern Games and 3D applications to run under WINE. The patches include many experimental and beta features that have not yet made it into the stable WINE source tree.
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First release of the directx 7 wrapper
Whats in it for DirectX 8: Shared 'wined3d' codebase for Direct3D 8 and 9 Hardware non-power2 texstures Improved compressed texture support Many more texture formats supported Offscreen texture improvements Colour corrections for textures A tonne of bug fixes and other improvements from earlier releases Whats out: Shaders. There currently too buggy so are disabled and will be worked on over the comming weeks Performance patches. I'm aiming to stabalize as much as possible before going for performance, as soon as that happens the performance improvements listed below will be properly intergrated affecting DirectX 8 and 9
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