Goal of this project is a freeware game similar to the PSX game "Kula World" / "Roll Away". It is designed platform independent, written in C++ and using the following libraries: OpenGL, SDL (Simple DirectMedia Layer), libjpeg, LUA, GLSL-Shader.

Features

  • game similar to Kula World
  • over 450 levels in 34 different designs!
  • Beta 0.3 lot of new stuff like magnets, gravity changers and so on
  • multiball feature and two-player-mode
  • Internal level editor !
  • 3d-Engine via OpenGL
  • GLSL-Shaders
  • Joystick/Gamepad support
  • Lua-Scripts to design own textures and behaviors
  • currently with English, German and Danish translations

Project Samples

Project Activity

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Categories

Puzzle Games

License

GNU General Public License version 3.0 (GPLv3)

Follow Cubosphere

Cubosphere Web Site

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User Ratings

★★★★★
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ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5

User Reviews

  • I really love this game. Levels are interesting, soundtrack is perfect! I'm developing fixed/improved version on github (just search there for Cubosphere). Go there for contibutions and future releases (in original repo last commit was in 2012, so I can say that I guess). UPD: original code is truly awful at some points.
  • FOR THOSE HAVING PROBLEMS WITH THE LEVEL EDITOR ON MAC Having thoroughly enjoyed this game I got really into the level editor. To my horror, I couldn't find the *.ldef files anywhere, and the documentation only mentions PC and Linux. I eventually discovered the files in a HIDDEN folder at username$:.Cubosphere\Levels Any chance this could be added to the editor manual? Wonderful game btw! Are we likely to ever see beta 0.3 for Mac?
  • Good clone, really near perfection and very similiar to the original Kula World for psx!
  • Love this GAME!!! Awesome Graphics and Gameplay on Intel Mac Pro with OS X 10.6.8 !! Would Recommend to anyone!! PS: I'm in Antarctica Level 6 and I am still officially addicted for Life .... in Egypt I scored 29975 total!
  • Nice work you've managed to do with this. I was sceptical at first of what the music and background world would be like (I really love them in Kula World) but this game truly has the right kind of a feel in it. It also looks great and controls better on PC than Kula World by using an emulator. About the only thing I find myself missing is fruits and psychedelic bonus levels.
    1 user found this review helpful.
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Additional Project Details

Operating Systems

Linux, Mac, Windows

Languages

French, English, Danish, German

User Interface

OpenGL, SDL

Programming Language

C++, Lua, GLSL (OpenGL Shading Language)

Related Categories

C++ Puzzle Games, Lua Puzzle Games, GLSL (OpenGL Shading Language) Puzzle Games

Registered

2009-12-14