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Crown and Cutlass

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Programming Languages: C++

License: BSD License

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browse code, statistics svn co https://crownandcutlass.svn.sourceforge.net/svnroot/crownandcutlass crownandcutlass

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  • Followup: RE: Project activity "ping"

    Sorry it has taken me so long to get back to you, this summer has been really hectic for me. We are still monitoring this, although our current focus is not actively on crown and cutlass specifically (see http://www.crownandcutlass.com/blog/2009/06/20/introducing-broad-shoulder-development/ ). I am also excited about the economic simulation in Crown and Cutlass. We have gone round and round...

    2009-09-06 20:56:06 UTC by dthulson

  • Project activity "ping"

    Anyone monitoring this still? If you're still working on this at all-- what are your plans for the world economy? Anything fancy or nothing special? I ask because I've taken a major interest in economics and I think it'd be kinda cool to put it to use in software some day. From the sound of the blog, I guess I'd need to learn Python to do this? (My old SF id is 'garoad', was thinking of...

    2009-07-04 06:19:02 UTC by ansury

  • Followup: RE: Authors

    Great - thanks! The blend files are much more handy!

    2009-06-22 18:45:03 UTC by qubodup

  • Followup: RE: Authors

    Great - thanks! The blend files are much more handy!

    2009-06-22 16:37:59 UTC by qubodup

  • Followup: RE: Authors

    By the way, freegamedev.net is what I was thinking of, thanks for finding that.

    2009-06-22 16:33:33 UTC by dthulson

  • Followup: RE: Authors

    boats.obj, harbor.obj, palms.obj, rocks.obj, and village.obj all came from Aleksandar Kovac (including textures and texture coords). brig.obj, fluyt.obj, schooner.obj, and sloop.obj all came from Jeff Koppe (also including the textures and texture coords). Those obj files are a little funny since our model loading code kind of sucked (that's my fault). Collin loaded them into blender, you...

    2009-06-22 16:31:53 UTC by dthulson

  • Followup: RE: Authors

    Maybe http://search.freegamedev.net ? Thanks for the info! But what about boats.obj harbor.obj palms.obj rocks.obj ?.

    2009-06-22 16:04:17 UTC by qubodup

  • Followup: RE: Authors

    I thought some/all of our art was already up there, but I can't find it now. Is there another open-source art site? Anyway, the ship models were provided by Jeff Koppe. The village model was done by Aleksandar Kovac.

    2009-06-21 15:52:52 UTC by dthulson

  • Authors

    I would like to submit the ship and village models and UV maps to http://opengameart.org under the BSD license - can I know who the Aritsts that made the models/textures are/is so I can credit them correctly? Best regards.

    2009-06-21 13:38:32 UTC by qubodup

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