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SDL-Ball is a brick-breaking game with pretty graphics, for Linux, BSD and Windows. It is written in C++ using SDL and OpenGL.


http://sdl-ball.sourceforge.net





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Release Date:

2009-01-11

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Registered:

2008-04-17

Ratings and Reviews

  • Thumbs up:

    2
  • Thumbs down:

    1
66% of 3 users recommend this project

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Project Feed

  • Tracker comment added

    Anonymous commented on the Integer overflow in score artifact

    posted by nobody 73 days ago

  • Tracker comment added

    Anonymous commented on the Integer overflow in score artifact

    posted by nobody 135 days ago

  • Tracker comment added

    dusteddk commented on the Add make install rule with DESTDIR artifact

    posted by dusteddk 136 days ago

  • Tracker comment added

    dusteddk commented on the Integer overflow in score artifact

    posted by dusteddk 136 days ago

  • sdl-ball 1.01 file released: sdl-ball-1.01.tar.bz2

    More levels. (50 Levels in total) Added dio-sound-theme as an optional sound-theme, try it out and give feedback on the sf.net forum Balls now stop completely when the game is paused. Added Window manager Icon to the program when it's running. Added http address to the intro screen. Disable background if it is not loaded correctly (not found/too large for gfx hw). Uses $XDG_CONFIG_HOME enviroment variable over $HOME if found. Updated Makefile accordingly to advice from Christian "idl0r" Ruppert. Removed "> inc" option from levels.txt Removed "> up", "> left" and "> right" from levels.txt 1.01: Added some code to try and handle segfault on resolution change (that might be caused by sdl reporting a void current resolution). If resolution change fail, the game will quit, and not write the wrong resolution to config.

    posted 361 days ago

  • sdl-ball 1.01 file released: sdl-ball-win32-1_01.rar

    More levels. (50 Levels in total) Added dio-sound-theme as an optional sound-theme, try it out and give feedback on the sf.net forum Balls now stop completely when the game is paused. Added Window manager Icon to the program when it's running. Added http address to the intro screen. Disable background if it is not loaded correctly (not found/too large for gfx hw). Uses $XDG_CONFIG_HOME enviroment variable over $HOME if found. Updated Makefile accordingly to advice from Christian "idl0r" Ruppert. Removed "> inc" option from levels.txt Removed "> up", "> left" and "> right" from levels.txt 1.01: Added some code to try and handle segfault on resolution change (that might be caused by sdl reporting a void current resolution). If resolution change fail, the game will quit, and not write the wrong resolution to config.

    posted 361 days ago

  • File released: /sdl-ball/1.01/sdl-ball-win32-1_01.rar

    posted 361 days ago

  • File released: /sdl-ball/1.01/sdl-ball-1.01.tar.bz2

    posted 361 days ago

  • sdl-ball 1.0 file released: sdl-ball-win32-1_0.rar

    More levels. (50 Levels in total) Added dio-sound-theme as an optional sound-theme, try it out and give feedback on the sf.net forum Balls now stop completely when the game is paused. Added Window manager Icon to the program when it's running. Added http address to the intro screen. Disable background if it is not loaded correctly (not found/too large for gfx hw). Uses $XDG_CONFIG_HOME enviroment variable over $HOME if found. Updated Makefile accordingly to advice from Christian "idl0r" Ruppert. Removed "> inc" option from levels.txt Removed "> up", "> left" and "> right" from levels.txt

    posted 364 days ago

  • sdl-ball 1.0 file released: sdl-ball-1.0.tar.bz2

    More levels. (50 Levels in total) Added dio-sound-theme as an optional sound-theme, try it out and give feedback on the sf.net forum Balls now stop completely when the game is paused. Added Window manager Icon to the program when it's running. Added http address to the intro screen. Disable background if it is not loaded correctly (not found/too large for gfx hw). Uses $XDG_CONFIG_HOME enviroment variable over $HOME if found. Updated Makefile accordingly to advice from Christian "idl0r" Ruppert. Removed "> inc" option from levels.txt Removed "> up", "> left" and "> right" from levels.txt

    posted 364 days ago

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