From: breunor <br...@pr...> - 2004-02-21 18:01:29
|
Regarding the atmosphere type of air/water/vacuum, shouldn't that be put on most items? If we expand the game later to include the TFTD missions, I doubt we'd want the player using a pistol or incidiary rounds underwater for example. But a harpoon gun could be used out of water IMO, so it wouldn't be a "one or the other" type. Maybe you have 7 types: 1=air, 2=water, 3=vacuum, 4=air+water, 5=air+vacuum, 6=water+vacuum, 7=all. Then when the player gets to the site, the arming screen would only let you equip a soldier with items whose type matches the atmosphere. This point also brings up one of the laboratory ideas of having "weapon load templates", the member brought it up as using for a sniper vs. heavy assault type of load, but here you could create an "aqua" load, and have it switch weapons for you. It would be a hassle to have 24 soldiers loaded for water and switch to a land loadout, only to switch back for the next mission. But that is v1+ ideas, the point being that if you include this atmosphere type of every item, then that functionality would be possible later on. Breunor |