From: Cpt. B. <cpt...@te...> - 2004-01-19 05:14:01
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I have a related question....where will the game get stats for everything? For example, the top speed on an interceptor is 2100 (as stated in ufopaedia/xnet). Is that speed just made up number, or will the ufo-pursuit algorithm use it (rather than something simpler) to determine outcomes. If I wanted to mod the game so that interceptors were as fast as battleships, would the change I made (in some hypothetical config file) be reflected in the xnet entry? Or would the xnet entry itself be the config file? Or would the xnet entry be simple text, no matter what the in-game value is? -The Captain -----Original Message----- From: xen...@li... [mailto:xen...@li...]On Behalf Of Breunor Sent: Sunday, January 18, 2004 8:16 PM To: Xeno Progamming Sourceforge List Subject: [Xenocide-programming] Creative Texts in XML format Hey Everyone, I've read back in the archives and it seems like this item is still at large but in progress. Regarding the text descriptions we'll see in the X-Net/UFOPedia interface, is it accurate to say each entry with be a text file using XML tags (not yet defined?) and those tags will be used by the code to format the visual layout of the text? If that's an accurate assumption, are you looking at the specs for something like xml.openoffice.org layout or something else? I'm curious because we are building up quite a number of text descriptions as well as related texts that are either in txt or rtf format, and even the text itself isn't in a standard layout to date. I'd like to direct the CTD members along a narrower path so we have less follow up work later on. If the XML format for these texts has not been considered yet, I can write up a proposal based on my research in the text description area. It would appear to be a fairly limited set of tags, for things like font type and size, underline/bold, line feeds and carriage returns, that type of thing. Thanks, Breunor -- Yahoo IM ID:lord_breunor ICQ ID:69881954 ------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn _______________________________________________ Xenocide-programming mailing list Xen...@li... https://lists.sourceforge.net/lists/listinfo/xenocide-programming |