From: August (G. M. <aug...@aa...> - 2015-08-14 02:39:16
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Hi again, yes, a bump: Are there any known incompatibilities between X3DOM and Safari 8.X? I started this thread from the link on the X3DOM browser check page, which indicates I should look for browser related problems here. Is there a means to debug a problem lying somewhere between x3d files, x3dom, and browser implementations? Nothing shows up on javascript debuggers, and this scene renders well on Firefox 39/40 and Chrome 44 and Safari 5.1. To repeat the scene is here: <http://authortools.aas.org/L32829/170ms.html> and the x3d file here: <http://authortools.aas.org/L32829/170ms.x3d> thanks in advance, - gus -------- August (Gus) Muench Journals Data Scientist American Astronomical Society aug...@aa... (202) 328-2010 x118 The mission of the American Astronomical Society is to enhance and share humanity’s scientific understanding of the Universe. On Fri, Aug 7, 2015 at 3:12 PM, August (Gus) Muench <aug...@aa...> wrote: > > Dear X3DOM developers: > > We are using X3DOM driven interactive graphics for scientific publishing, > and are having a problem with Safari compared to Firefox or Chrome. > > The test example is here: <http://authortools.aas.org/L32829/170ms.html> > > The scene never loads in this Safari 8.0 setup. It does run on Safari 5.1. > The results of the X3DOM browser check <http://www.x3dom.org/check/details/> > on the failing Safari 8.07 are below. > > I can't figure it out. The x3d file is paraview built. > > Any assistance you can provide would be greatly appreciated. > > - Gus > > > > 'Browser information': Platform: MacIntel, Agent: Mozilla/5.0 (Macintosh; > Intel Mac OS X 10_10_4) AppleWebKit/600.7.12 (KHTML, like Gecko) > Version/8.0.7 Safari/600.7.12, 'Native backend': n/a , 'X3DOM JS > frontend': X3DOM loaded: yes, X3DOM version: 1.7.1-dev, X3DOM revision: > 08fe1812c75c7df3ef42954a99abc1464c4de71f, X3DOM date: Wed Aug 5 17:14:37 > 2015 0200, X3DOM backend: webgl, 'X3D plugin backend': n/a , 'WebGL > backend': Context Name: webgl, FailIfMajorPerformanceCaveat: Not > implemented, Rendering: Hardware, Vendor: WebKit, Renderer: WebKit WebGL, > Version: WebGL 1.0 (2.1 INTEL-10.6.31), Shading Language Version: WebGL > GLSL ES 1.0 (1.20), RGBA Bits: 8, 8, 8, 8, Depth Bits: 24, Max Vertex > Attribs: 16, Max Vertex Texture Image Units: 16, Max Varying Vectors: 15, > Max Uniform Vectors: 1024, Max Combined Texture Image Units: 16, Max > Texture Size: 16384, Max Cube Map Texture Size: 16384, Num. Compressed > Texture Formats: null, Max Render Buffer Size: 16384, Max Viewport > Dimensions: 16384, 16384, Aliased Line Width Range: 1, 7, Aliased Point > Size Range: 1, 255, Supported Extensions: OES_texture_float, > OES_texture_float_linear, OES_texture_half_float, > OES_texture_half_float_linear, OES_standard_derivatives, > EXT_shader_texture_lod, WEBKIT_EXT_texture_filter_anisotropic, > OES_vertex_array_object, OES_element_index_uint, WEBGL_lose_context, > WEBGL_compressed_texture_s3tc, WEBGL_depth_texture, ANGLE_instanced_arrays, > WebGL version: supported, Mobile Platform: no, 'Flash backend': Flash > version: 18.0.0, |