From: Sal <sf...@wo...> - 2001-01-18 22:11:37
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> For the scale factor, I just thought using it as a multiplier would be the > easiest. Scale=1 would mean 1 height unit = 1 drawn unit, scale=10 would > mean 1 height unit = 10 drawn units. Would there really be a need to > resolve altitude to a fractional unit, assuming the units are small to begin > with. > > I've gone with the assumption of Xclient scaling the terrain so that 1 unit > = 1 foot... Sal, how does it actually come out? 1 MIM unit should equate to the size of one tile in a 2d client. I'm not sure what the official size of a 2d client's tile is (in feet). I've crossposted to media@ in hopes one of the artists can answer this for us. It looks to me like a tile is about a meter square... I'm probably wrong though :-) Artists? - Sal _______________________________________________ Media mailing list Me...@ma... http://mail.worldforge.org/lists/listinfo/media |