From: <no...@gi...> - 2011-01-02 16:15:19
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Branch: refs/heads/2.3 Home: https://github.com/Warzone2100/warzone2100 Commit: b4e33f24a2dca11fe5c28683f43ccea4fe95e811 https://github.com/Warzone2100/warzone2100/commit/b4e33f24a2dca11fe5c28683f43ccea4fe95e811 Author: Cyp <cy...@wz...> Date: 2011-01-02 (Sun, 02 Jan 2011) Changed paths: M lib/gamelib/gtime.h M src/droid.c M src/loop.c M src/mission.c M src/power.c M src/power.h M src/structure.c Log Message: ----------- Change power accruing rate, with N droids or structures wanting to use power, from 5*FPS/(N+1) to 25/second. Previous code was insane, despite some previous attempts at improving the indentation of the code, and meant that players with better graphics cards could build, produce and research 5x-10x faster. Changelog: Construction, production and research speeds are no longer linearly dependent on framerate on high oil maps. |