From: Ian S. <ian...@st...> - 2010-03-17 11:13:32
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Vishal, Some instances of this test have been aborting since your commits. http://www.cdash.org/CDash/testDetails.php?test=47606199&build=564122 Is there anything obvious you can fix, before I attempt to debug it on one of the failing platforms? Ian. On 13/03/2010 16:02, ja...@us... wrote: > Revision: 27939 > http://vxl.svn.sourceforge.net/vxl/?rev=27939&view=rev > Author: jainv > Date: 2010-03-13 16:02:18 +0000 (Sat, 13 Mar 2010) > > Log Message: > ----------- > fixed the test corresponding to change in intersecction algorithm > > Modified Paths: > -------------- > trunk/core/vgl/tests/test_intersection.cxx > > Modified: trunk/core/vgl/tests/test_intersection.cxx > =================================================================== > --- trunk/core/vgl/tests/test_intersection.cxx 2010-03-13 13:39:58 UTC (rev 27938) > +++ trunk/core/vgl/tests/test_intersection.cxx 2010-03-13 16:02:18 UTC (rev 27939) > @@ -117,13 +117,14 @@ > > vgl_plane_3d<double> wpl0(0,1,0,0.0); > vgl_plane_3d<double> wpl1(1,0,0, 0.0); > - vgl_plane_3d<double> wpl2(0.707,0.707,0,1); > + vgl_plane_3d<double> wpl2(0.707,0.707,0.0,1); > vcl_list<vgl_plane_3d<double> > wplanes; > wplanes.push_back(wpl0); wplanes.push_back(wpl1); wplanes.push_back(wpl2); > > vcl_vector<double> ws; > - ws.push_back(1.0);ws.push_back(1.0);ws.push_back(10.0); > - vgl_infinite_line_3d<double> weightedline = vgl_intersection(wplanes,ws); > + ws.push_back(1.0);ws.push_back(1.0);ws.push_back(1.0); > + double residual=0.0; > + vgl_infinite_line_3d<double> weightedline = vgl_intersection(wplanes,ws,residual); > vgl_point_3d<double> wp0(weightedline.x0().x(), weightedline.x0().y(),0); > is_on =is_on&& weightedline.contains(wp0); > TEST("intersection of multiple planes -> line", is_on, true ); > > > This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. > > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > Vxl-commit mailing list > Vxl...@li... > https://lists.sourceforge.net/lists/listinfo/vxl-commit |