Re: [VirtualGL-Users] Client-side profiling data
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From: DRC <dco...@us...> - 2010-02-12 10:26:27
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Paul Melis wrote: > It's all over internal LANs, but there are security measures in place. > Latency should not be a problem, I get a 0.2 ms ping time from server to > client. But you're able to use TurboVNC? Or are you tunneling that through SSh as well? > I was comparing vnc against VGL transport. Being able to run an > application with remote rendering as if it was running locally is quite > nice. But in the end I'll probably go for VNC as that is usable from > Windows as well (although there is Exceed, of course). Yes, that is pretty much the only functional drawback of TurboVNC (no seamless windows.) I dream of a high-performance X proxy that supports remote stereo and seamless windows and isn't based on VNC. I'd settle for an open source X server on Windows that performed even half as well as Exceed. Such does not exist. Cygwin/X is the closest contender but still does not provide nearly the performance with MIT-SHM that VirtualGL needs, nor does it support hardware-accelerated stereo OpenGL drawing. |