From: Daniel H. <dan...@mi...> - 2002-07-24 00:53:31
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On Tuesday 23 July 2002 05:47 pm, you wrote: > After playing around a bunch with vegastrike, I've been wondering how > much (any?) work or thought has been given towards a possible well the tech is there... the python engine I believe has just stabiliized...I've written two old missions in it and it has given me ZERO static :-) much more calm than the other engine.... > single-player plot of sorts. I think it could help to provide a great > feed-back loop for cool features esp. as python scripting stabalizes. yes I think it would be very very cool :-) I just haven't had time to get a story together...I really need help (you?) to carry on a story...I'm going to write a python-Vega Strike Mission manual very soon (maybe tongiht or tomorrow) > And of course, I wouldn't be suggesting this if I wasn't prepared to > help organize this to some degree. that woudl be absolutely RAWKIN ;_) > So after noticing the recent addition of the python scripts to cvs, I > decided the time has come to learn python, so that script for parsing > weapon_list.xml will be ported over, probably tomorrow... yes it's very very simple actually :-) cool! then we can just stick this in vega strike without worrying about how to link it cus the tech to run scripts is there already.... that would be mega-cool :-) > Just noticed the start of more complex locations (e.g. bar, etc.) great > job! yes :-) I have some nice 2d images for this but I need more of course before I'll start adding them.... if you know any free websites iwth landscapes and interiors that can be used in GPL software;_0 > Anyhow, let me know how I can help. ya writing missions would be excellent..... privateer.py (mission/exploration/explore_universe.py) is 100% working cargo_mission.py is also somewhat working... not quite the pickle/unpickle sequence yet :-) and still needs a bit of touch up... I added an objective reading to the cockpit so you can have objectives :-) and it is clear what the user should do next :-) really important anyhow hope you can help doing missions!!! :-) that would be great.... as I said I'll try to get the "Python vegastrike HOWTO " out ASAP -- - Daniel Horn (hel...@ho...) Vegastrike Lead Developer ( http://vegastrike.sourceforge.net ) |