From: <hel...@us...> - 2006-03-31 05:05:42
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Revision: 10160 Author: hellcatv Date: 2006-03-30 21:05:37 -0800 (Thu, 30 Mar 2006) ViewCVS: http://svn.sourceforge.net/vegastrike/?rev=10160&view=rev Log Message: ----------- workaround for broken record problem Modified Paths: -------------- trunk/vegastrike/src/star_system_generic.cpp Modified: trunk/vegastrike/src/star_system_generic.cpp =================================================================== --- trunk/vegastrike/src/star_system_generic.cpp 2006-03-30 17:45:46 UTC (rev 10159) +++ trunk/vegastrike/src/star_system_generic.cpp 2006-03-31 05:05:37 UTC (rev 10160) @@ -440,7 +440,7 @@ unit->ExecuteAI(); double bb=queryTime(); unit->ResetThreatLevel(); - unit->UpdatePhysics(identity_transformation,identity_matrix,Vector (0,0,0),firstframe,&this->gravitationalUnits(),unit); + unit->UpdatePhysics(identity_transformation,identity_matrix,Vector (0,0,0),priority==1?firstframe:true,&this->gravitationalUnits(),unit); //FIXME "firstframe"-- assume no more than 2 physics updates per frame. double cc= queryTime(); last_collisions.clear(); unit->CollideAll(); |