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#6 Lockup under GunShip 2000

Reproducible
closed-fixed
5
2001-07-08
2001-06-04
No

Seem to be able to get through the menu screens, but
it will lock up in flight after a while. Have only
tried a few times, but seemed to be common just before
a weapon was due to hit a target.

Windows 2000 Service Pack 2
PIII 500 MHz.
384 MB RAM.
Aureal based soundcard with last publically available
drivers.

Running with adLib VDMS module installed and the
correct VDMS.ini in game folder. Launching from the
context menu entry.

Discussion

  • Vlad ROMASCANU

    Vlad ROMASCANU - 2001-06-04
    • assigned_to: nobody --> vladr
     
  • Vlad ROMASCANU

    Vlad ROMASCANU - 2001-06-04

    Logged In: YES
    user_id=148964

    If your game/computer just locks up (and you need to reboot
    after), then make sure you are using the DirectSound output
    modules (!). How exactly have you routed the AdLib and
    SB "waveout = ..." outputs ? If routing via two
    WaveDevice.WaveOut modules you may run into trouble as soon
    as the second module attempts to open the device.

     
  • Phil Stopford

    Phil Stopford - 2001-06-28

    Logged In: YES
    user_id=236537

    The DirectSound modification has fixed all problems.

     
  • Phil Stopford

    Phil Stopford - 2001-06-28
    • status: open --> open-fixed
     
  • Vlad ROMASCANU

    Vlad ROMASCANU - 2001-07-08
    • status: open-fixed --> closed-fixed
     

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