[TuxKart-users] tuxkart 0.4.0 Mac OS X
Status: Alpha
Brought to you by:
sjbaker
From: Hayden . <sup...@ya...> - 2005-08-18 18:10:25
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Hello, I downloaded tuxkart (I have plib 1.8.4 installed) and tried to compile on Mac OS 10.3.9. Some files compiled but gfx.cxx failed as it required sys/io.h and sys/perm.h. I commented out the lines that used functions from those files (testing stereo?) After triing to compile the 2nd time gfx.cxx compiled fine, but then got a macro error with a call to ff (only takes one argument and it's given two?) in gui.cxx. So I commented out the "default font" loading code and continued. The third compile resulted in linking errors as it was trying to link X11 etc and missing some frameworks needed. I edited the makefile and removed -lX11 etc and added: -framework Carbon -framework IOKit -framework AGL -framework OpenGL -framework GLUT This seemed to work and everything compiled fine. Now when I run the program the intro screen comes up as expected but when I go to "Start Game" I get either a bus error and/or segfault. Has something I've done caused this or was tuxkart never meant for mac os x? Hayden Muller Send instant messages to your online friends http://au.messenger.yahoo.com |