From: Bernhard W. <be...@bl...> - 2014-08-03 08:58:43
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Hi Till The easiest way to build TORCS currently on Mac OS X is to get 1.3.1 (all in on source) and this package: http://github.com/camillol/MacTorcs or maybe apply this patch to 1.3.5 (I have not yet tried it, I just found it): https://github.com/camillol/MacTorcs/pull/1/files When you have 1.3.1 or 1.3.5 working you can merge 1.3.6 into it, maybe you have to adopt a few things, but it should not be too hard. Btw. I plan to include the Mac OS X stuff into the normal release, what hindered me so far is that I did not find a 2 minutes example how to create a private framework from a c/c++ library (I do not want to include "foreign" binaries for several reasons, so I want to build/provide those by myself). Kind regards Bernhard On 08/02/2014 11:44 PM, Till Zoppke wrote: > Hi, > > I already posted this issue on stackoverflow, but got no reply so far. > Maybe someone from this list can help? > > Thx in advance! > Till > > > 0down votefavorite > <http://stackoverflow.com/questions/25097434/how-to-build-torcs-on-osx-glx-h-not-found#> > ** > > > I am trying to build the open race car simulator TORCS 1.3.6 on OSX > Mavericks from source. It is originally released for Linux. I edited the > configure script adjusting the GL paths to |OpenGL/gl.h| and to > |GLUT/glut.h|, so they can be found on my system. > > However, I can not find a way to link to |GL/glx.h|. I have XQartz > installed, and |glx.h| can be found on my system at > |/opt/X11/include/GL|. I have tried > > |./configure --x-includes=/opt/X11/include --x-libraries=/opt/X11/lib| > > but that doesn't help. Any clues? > > http://stackoverflow.com/questions/25097434/how-to-build-torcs-on-osx-glx-h-not-found > > > > ------------------------------------------------------------ > Dipl. Inf. Till Zoppke Freie Universität Berlin > Wissenschaftlicher Mitarbeiter Institut für Informatik > phone: +49-30-838-75147 AG Programmiersprachen > mobile: +49-151-40511083 Takustr. 9, Raum 158 > Til...@fu... <mailto:Til...@fu...> > 14195 Berlin > > > > ------------------------------------------------------------------------------ > Want fast and easy access to all the code in your enterprise? Index and > search up to 200,000 lines of code with a free copy of Black Duck > Code Sight - the same software that powers the world's largest code > search on Ohloh, the Black Duck Open Hub! Try it now. > http://p.sf.net/sfu/bds > > > > _______________________________________________ > Torcs-users mailing list > Tor...@li... > https://lists.sourceforge.net/lists/listinfo/torcs-users > |