From: SourceForge.net <no...@so...> - 2006-10-29 23:15:19
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Bugs item #1578271, was opened at 2006-10-16 08:23 Message generated for change (Comment added) made by stevecheckoway You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=1578271&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Fatal Crashes Group: (old) v3.9 Status: Pending Priority: 5 Private: No Submitted By: shanks (shanks3900) Assigned to: Nobody/Anonymous (nobody) Summary: StepMania 3.9 crash report (build 30756) Initial Comment: StepMania 3.9 crash report (build 30756) -------------------------------------- Crash reason: Access Violation Thread: Main thread RageSurface_Load_PNG.cpp:269 RageSurface_Load_PNG.cpp:42 RageSurface_Load_PNG.cpp:42 RageSurface_Load_PNG.cpp:42 RageSurface_Load_PNG.cpp:42 Thread: Decode thread arch\Sound\RageSoundDriver_Generic_Software.cpp:198 arch\Sound\RageSoundDriver_Generic_Software.cpp:198 arch\Sound\RageSoundDriver_Generic_Software.cpp:198 arch\Sound\RageSoundDriver_Generic_Software.cpp:198 arch\Sound\RageSoundDriver_Generic_Software.cpp:198 Thread: Mixer thread Thread: MusicThread GameSoundManager.cpp:238 GameSoundManager.cpp:301 GameSoundManager.cpp:87 GameSoundManager.cpp:89 GameSoundManager.cpp:93 Thread: DirectInput thread arch\InputHandler\InputHandler_DirectInput.cpp:510 arch\InputHandler\InputHandler_DirectInput.cpp:485 arch\InputHandler\InputHandler_DirectInput.cpp:505 arch\InputHandler\InputHandler_DirectInput.cpp:510 arch\InputHandler\InputHandler_DirectInput.cpp:485 68b2a9dd: GLU32!68b20000 68b27b80: GLU32!gluBuild2DMipmaps [68b20000+7a93+ed] 7c081c72: MSVCP70! std::basic_string<char,std::char_traits<char>,std::all ocator<char> >::~basic_string<char,std::char_traits<char>,std::allo cator<char> > [7c080000+1c6b+7] 69296669: atioglxx!atiPPHSN [69000000+a5890+1f0dd9] 0052721e: virtual unsigned int RageDisplay_OGL::CreateTexture(enum RageDisplay::PixelFormat,struct RageSurface *,bool) 6924599e: atioglxx!atiPPHSN [69000000+a5890+1a010e] 7c910551: ntdll!RtlFreeHeap [7c900000+1043d+114] 7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130] 7c9105c8: ntdll!RtlFreeHeap [7c900000+1043d+18b] 7c910551: ntdll!RtlFreeHeap [7c900000+1043d+114] 7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130] 7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130] 7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130] 7c001194: MSVCR70!free [7c000000+1156+3e] 7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130] 7c00118f: MSVCR70!free [7c000000+1156+39] 7c001194: MSVCR70!free [7c000000+1156+3e] 0046eaca: void std::_Tree<class std::_Tset_traits<class CStdStr<char>,struct std::less<class CStdStr<char> >,class std::allocator<class CStdStr<char> >,0> >::clear(void) 0046eafc: class std::_Tree<class std::_Tset_traits<class CStdStr<char>,struct std::less<class CStdStr<char> >,class std::allocator<class CStdStr<char> >,0> >::iterator std::_Tree<class std::_Tset_traits<class CStdStr<char>,struct std::less<class CStdStr<char> >,class std::allocator<class CStdStr<char> >,0> >::erase(class std::_Tree<class std::_Tset_traits<class CStdStr<char>,struct std::less<class CStdStr<char> >,class std::allocator<class CStdStr<char> >,0> >::iterator,class std::_Tree<class std::_Tset_traits<class CStdStr<char>,struct std::less<class CStdStr<char> >,class std::allocator<class CStdStr<char> >,0> >::iterator) 7c001194: MSVCR70!free [7c000000+1156+3e] 0046ebaa: void std::_Tree<class std::_Tset_traits<class CStdStr<char>,struct std::less<class CStdStr<char> >,class std::allocator<class CStdStr<char> >,0> >::_Tidy(void) 0046ebd2: std::set<class CStdStr<char>,struct std::less<class CStdStr<char> >,class std::allocator<class CStdStr<char> > >::~set<class CStdStr<char>,struct std::less<class CStdStr<char> >,class std::allocator<class CStdStr<char> > >(void) 0054745b: struct RageSurface * RageSurfaceUtils::LoadFile(class CStdStr<char> const &,class CStdStr<char> &,bool) 7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e] 7c90d4ea: ntdll!ZwAllocateVirtualMemory [7c900000+d4de+c] 7c9116ff: ntdll!wcsncpy [7c900000+10a8f+c70] 7c92812f: ntdll!RtlEqualString [7c900000+2809f+90] 7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117] 7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e] 7c9106ab: ntdll!RtlAllocateHeap [7c900000+105d4+d7] 7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117] 7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e] 7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117] 7c9106ab: ntdll!RtlAllocateHeap [7c900000+105d4+d7] 7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e] 7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e] 7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e] 7c9106ab: ntdll!RtlAllocateHeap [7c900000+105d4+d7] 7c911bff: ntdll!RtlInitializeCriticalSection [7c900000+11b2d+d2] 7c911dac: ntdll!RtlInitializeCriticalSection [7c900000+11b2d+27f] 7c910f46: ntdll!wcsncpy [7c900000+10a8f+4b7] 7c910e91: ntdll!wcsncpy [7c900000+10a8f+402] 7c9105c8: ntdll!RtlFreeHeap [7c900000+1043d+18b] 7c910551: ntdll!RtlFreeHeap [7c900000+1043d+114] 7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130] 7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117] 7c0010d8: MSVCR70!EH_prolog [7c000000+1000+d8] 7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117] 7c0010d3: MSVCR70!EH_prolog [7c000000+1000+d3] 00544705: bool blit_generic(struct RageSurface const *,struct RageSurface const *,int,int) 00544ddd: void RageSurfaceUtils::Blit(struct RageSurface const *,struct RageSurface *,int,int) 7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130] 7c00118f: MSVCR70!free [7c000000+1156+39] 7c001194: MSVCR70!free [7c000000+1156+3e] 7c001194: MSVCR70!free [7c000000+1156+3e] 0051d77c: void RageBitmapTexture::Create(void) 7c082709: MSVCP70! std::basic_string<char,std::char_traits<char>,std::all ocator<char> >::_Copy [7c080000+26af+5a] 7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130] 7c00118f: MSVCR70!free [7c000000+1156+39] 7c001194: MSVCR70!free [7c000000+1156+3e] 7c08736e: MSVCP70! std::basic_string<char,std::char_traits<char>,std::all ocator<char> >::assign [7c080000+7320+4e] 7c001194: MSVCR70!free [7c000000+1156+3e] 7c081ecc: MSVCP70! std::basic_string<char,std::char_traits<char>,std::all ocator<char> >::_Tidy [7c080000+1ea8+24] 7c081c72: MSVCP70! std::basic_string<char,std::char_traits<char>,std::all ocator<char> >::~basic_string<char,std::char_traits<char>,std::allo cator<char> > [7c080000+1c6b+7] 004086d3: RageTextureID::~RageTextureID(void) 0054a8e6: RageTexture::RageTexture(struct RageTextureID) 0051dafb: RageBitmapTexture::RageBitmapTexture(struct RageTextureID) 0054b765: class RageTexture * RageTextureManager::LoadTextureInternal(struct RageTextureID) 7c085648: MSVCP70! std::basic_string<char,std::char_traits<char>,std::all ocator<char> >::compare [7c080000+55fe+4a] 7c0010fa: MSVCR70!malloc [7c000000+10eb+f] 005c89ea: void * operator new(unsigned int) 00402c79: CStdStr<char>::CStdStr<char>(class CStdStr<char> const &) 0046c404: RageTextureID::RageTextureID(struct RageTextureID const &) 0054b7f3: class RageTexture * RageTextureManager::LoadTexture(struct RageTextureID) 0046c404: RageTextureID::RageTextureID(struct RageTextureID const &) 0056b4c4: virtual bool Sprite::LoadFromTexture(struct RageTextureID) 0056b480: virtual bool Sprite::LoadFromTexture(struct RageTextureID) 7c0875c1: MSVCP70! std::basic_string<char,std::char_traits<char>,std::all ocator<char> >::basic_string<char,std::char_traits<char>,std::alloc ator<char> > [7c080000+75a8+19] 00402c79: CStdStr<char>::CStdStr<char>(class CStdStr<char> const &) 0046c404: RageTextureID::RageTextureID(struct RageTextureID const &) 7c085648: MSVCP70! std::basic_string<char,std::char_traits<char>,std::all ocator<char> >::compare [7c080000+55fe+4a] 0056a53a: virtual bool Sprite::Load(struct RageTextureID) 7c0873a6: MSVCP70! std::basic_string<char,std::char_traits<char>,std::all ocator<char> >::assign [7c080000+7320+86] 0054b13d: void RageTextureID::SetFilename(class CStdStr<char> const &) 7c081ecc: MSVCP70! std::basic_string<char,std::char_traits<char>,std::all ocator<char> >::_Tidy [7c080000+1ea8+24] 7c085a80: MSVCP70! std::basic_string<char,std::char_traits<char>,std::all ocator<char> >::basic_string<char,std::char_traits<char>,std::alloc ator<char> > [7c080000+5a76+a] 004db418: void BGAnimation::LoadFromStaticGraphic (class CStdStr<char>) 00505d7c: virtual void Background::LoadFromSong(class Song const *) 00530748: bool RageFileManager::DoesFileExist(class CStdStr<char> const &) 7c001194: MSVCR70!free [7c000000+1156+3e] 7c081ecc: MSVCP70! std::basic_string<char,std::char_traits<char>,std::all ocator<char> >::_Tidy [7c080000+1ea8+24] 7c081c72: MSVCP70! std::basic_string<char,std::char_traits<char>,std::all ocator<char> >::~basic_string<char,std::char_traits<char>,std::allo cator<char> > [7c080000+1c6b+7] 00402bab: CStdStr<char>::~CStdStr<char>(void) 00507edb: static bool BeginnerHelper::CanUse(void) 7c081c72: MSVCP70! std::basic_string<char,std::char_traits<char>,std::all ocator<char> >::~basic_string<char,std::char_traits<char>,std::allo cator<char> > [7c080000+1c6b+7] 00402bab: CStdStr<char>::~CStdStr<char>(void) 005080c0: bool BeginnerHelper::Initialize(int) 004aa889: class CStdStr<char> GetSongAssetPath(class CStdStr<char>,class CStdStr<char> const &) 004aa9e5: class CStdStr<char> Song::GetMusicPath(void) const Static log: StepMania 3.9 Compiled Thu Oct 27 20:13:46 2005 (build 30756) Log starting 2006-10-16 12:12:50 Loading window: win32 Windows 5.1 (WinXP) build 2600 [Service Pack 2] Memory: 1022mb total, 2459mb swap (1722mb swap avail) Video driver: ATI Mobility Radeon X1300 [ATI Technologies Inc.] 8.205.3.0, 2-16-2006 [pci\ven_1002&dev_7149&subsys_20031028] Drive: "WDC WD1200BEVS-75LAT0" Driver: atapi DMA: yes Drive: "SONY DVD+-RW DW-Q58A" Driver: atapi DMA: yes Sound device 0: SigmaTel Audio, 5.10, MID 1, PID 100 DirectSound Driver: Primary Sound Driver DirectSound Driver: SigmaTel Audio sthda.sys 5.10.4995.1 nd446 cp1 [1156648b, 03-24-2006] DirectSound sample rates: 44100..96000 (continuous) Couldn't load driver DirectSound: no hardware buffers available Sound driver: DirectSound-sw Video renderers: 'opengl,d3d' SDL version: 1.2.6 Got 32 bpp (8888), 24 depth, 8 stencil Mode 5: ICD 32 (888) 8 alpha 24 depth 8 stencil Paletted textures disabled: GL_EXT_paletted_texture missing. OGL Vendor: ATI Technologies Inc. OGL Renderer: ATI Mobility Radeon X1300 x86/SSE2 OGL Version: 2.0.5529 WinXP Release OGL Extensions: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control OGL Max texture size: 2048 GLU Version: 1.2.2.0 Microsoft Corporation Windowed 640x480 32 color 32 texture 0Hz Vsync AA Found 1 DirectInput devices: 0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered) WARNING: RageBitmapTexture: Couldn't load : No such file or directory Players joined: P1 Language: english Current renderer: OpenGL Theme: default Partial log: 00:24.002: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png ) 00:24.003: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png ) 00:24.006: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png ) 00:24.007: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png ) 00:24.010: Sprite::LoadFromTexture( Songs/4th Mix/DREAM A DREAM/DREAM A DREAM.png ) 00:24.016: glTexImage2D(format GL_RGBA8, 256x128, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0 00:24.016: RageBitmapTexture: Loaded 'Songs/4th Mix/DREAM A DREAM/DREAM A DREAM.png' (256x128); FMT_RGBA8 opaque, source 256,80; image 256,80. 00:24.021: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png ) 00:24.024: RageSound::LoadSound( 'Songs/4th Mix/DREAM A DREAM/DREAM A DREAM.mp3' ) 00:24.024: Sprite::LoadFromTexture( Songs/4th Mix/DREAM A DREAM/DREAM A DREAM-bg.png ) -- End of report ---------------------------------------------------------------------- Comment By: Steve Checkoway (stevecheckoway) Date: 2006-10-29 15:15 Message: Logged In: YES user_id=759779 This is a crash in your video card's OpenGL driver. Use StepMania Tools to change the Graphics API to Direct3D. StepMania Tools is included with StepMania 3.9 and later. Instructions for using it are here: http://www.stepmania.com/stepmania/mediawiki.php? title=StepMania_Tools (The URL above may be split into two lines. When you type it into your browser, be sure to enter it all in as one line.) ---------------------------------------------------------------------- Comment By: Steve Checkoway (stevecheckoway) Date: 2006-10-29 15:14 Message: Logged In: YES user_id=759779 This is a crash in your video card's OpenGL driver. Use StepMania Tools to change the Graphics API to Direct3D. StepMania Tools is included with StepMania 3.9 and later. Instructions for using it are here: http://www.stepmania.com/stepmania/mediawiki.php? title=StepMania_Tools (The URL above may be split into two lines. When you type it into your browser, be sure to enter it all in as one line.) ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=1578271&group_id=37892 |