From: Sameera G. <sam...@gm...> - 2012-03-31 10:21:38
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Hi, I am interested in working on the idea of "Irregular Solar System bodies". I have downloaded and built Stellarium's code and I am playing around with it to figure out how it will be implemented. Meanwhile i have looked at the 3d models of asteroids provided at NASA website http://echo.jpl.nasa.gov/links.html#ASTEROIDS .These are in .obj format. I want to discuss which 3d Model format to use. I think .obj format will work fine for the models because they are simple and no animation is required. Plus there are many existing open source libraries to import .obj file format 3d models in opengl. we can build up on one of them? what do you suggest? Regadrs Sameera Ghayyur |