From: Fabien C. <fab...@go...> - 2009-03-26 08:19:36
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Hi, Sorry! I committed by mistake testing code (in StelApp.cpp). What you see is an example of a non convex polygon (a square with a hole), displayed including the distortions caused by the projection. The strange things are those little artifact everywhere on the screen: is this only on the screen shot, or is it also in the real openGL dislpay? Fabien 2009/3/26 David Fox <dfo...@gm...>: > OK, I have rev 4421 running on both my laptop and desktop machines. > Both are running Jaunty preview, fully updated, with the intel video > drivers (Q33 on desktop, and Intel GMA4 on the laptop). Other than > this artifact, the program runs fine, I get rather decent FPS, good > display, no other strange text artifacts like I did when I was trying > stellarium on Ubuntu Intrepid (I did the update early to alleviate the > graphics display problem.) > > But I just started noticing this, which I hadn't noticed before. It's > no big thing, just curious why I would get this instead of the > landscape - and it happens both on my laptop and desktop. Changing > landscapes doesn't affect what's displayed. > > I'll attach one of the smaller screenshots. > > > > > > -- > thanks for letting me change the magnetic patterns on your hard disk. > > ------------------------------------------------------------------------------ > > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > > |