From: Matthew G. <mat...@gm...> - 2008-04-08 13:43:18
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On Tuesday 08 April 2008, Fabien Chéreau wrote: > Hi guys, > > Yes the problem comes from the magnitude indicated which somehow > doesn't match the texture. > I think that if we want to properly fix that we could directly move to > the new texture system that I set up for the DSS. > I set up a few days ago a file containing all the JSON style version > of all the nebulas textures. It's in the SVN in > nebulae/default/textures.json > There is a field in it called luminance, in which you can just enter a > value by hand if the current one is wrong (the current one is computed > the same way as in the code from the magnitude and texture > brightness). Sounds OK to me. Looking at the textres.josn file I see that there is no magnitude field. Where will this come from for the object text? I also note that the file uses the corner coordinates of the texture, rather than the size and rotation. I guess this is more flexible - I would imagine we can specify non-square images. However, it's less accessible for third parties to use. I guess I'll have to get on an implement a nebula editor. Matthew |