From: Stephen A. <sa6...@gm...> - 2009-12-27 16:07:07
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On December 26, 2009 05:27:24 pm Vincent Chapman wrote: > I have run Stella for years under Ubuntu but recently switched to a > 64 bit threading core. Stella is grabbing 100% cpu usage :( I > have downloaded Stella and depends and build it from scratch on my > machine, but the problem remains the same. Sound also goes out. > Since building from source on my machine the emulator might run > correctly for a game or two, but then fails and sound goes out and > CPU becomes overloaded with CPU fan spinning up and everything. Has > anyone heard of this problem or posted any fixes? > > Vincent Chapman I personally develop Stella in Kubuntu 64-bit (currently Karmic), and I haven't experienced any problems like this so far. Without further info, I suggest the following: 1) Download the very latest version of Stella, either to run or re- compile. This means version 3.0. The one included with Debian and Ubuntu is very old (something like 2.2, I think). The webpage is stella.sf.net. 2) Are you using software or OpenGL video mode? If the latter, what type of video card (Nvidia, Intel, ATI). In general, Nvidia is best supported, followed by Intel and then ATI (at least in my experience). 3) If you're running graphical effects (aka Compiz), have you tried turning them off? These effects have been known to cause problems in various games and emulators. Whether your video card is fully supported also determines how well Compiz will work. That's all I can suggest for now. Let me know if this fixes anything. Steve A. Stella maintainer |