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rcssserver3D version 0.5 released

We have just released rcssserver3D-0.5.

rcssserver3D is a multi-agent simulation system for physical agents in three-dimensional environments. It features a flexible application
framework and a scene description language for setting up different kinds of simulations. The soccer simulation built on top of this will
be used for the 3D Simulation League competition on RoboCup 2006 (see http://www.robocup2006.org/).

Important new features:

  • Goalies.
    Players with uniform number '1' can catch the ball using the (catch)
    command.
  • A restricted vision perceptor, so that not all other agents are
    visible at the same time. With this perceptor, the communication
    introduced in the 0.4 release becomes important.
  • The offside and some other rules have been cleaned up and some bugs
    have been removed. Also, files that have been missing in the
    0.4. release are now present.
  • rcssmonitor3D-lite looks a little more interesting now, and
    some bugs with the random number generators have been fixed.

  • Features (general):

  • a couple of new physics functions have been added, general simulation
    settings have been fixed. This doesn't change the current soccer
    simulation, but is important for the general simulator.

For details have a look into the ChangeLog coming with the package.

You can get the package on the Soccer Simulator page on SourceForge
at http://sourceforge.net/projects/sserver/

cheers
Oliver Obst

Posted by Oliver Obst 2006-03-01

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