Tree [f95440] master 98.0 /
History



File Date Author Commit
AI 2014-09-29 abma abma [a9ae33] AAI: use (more safe) c++ datatypes
buildbot 2014-09-23 jK jK [ab0fd7] cppcheck: suppress even more false positives
cont 2014-09-24 jK jK [ba461e] fix #4557: grass vertex shader, applied change ...
doc 2014-09-29 jK jK [d85221] LuaArchive: merge both checksum funcs
include 2014-01-03 jK jK [dd1333] update headless stubs to SDL2
installer 2014-03-27 jK jK [c7fc5a] link spring:// under windows, too
rts 2014-10-06 abma abma [c8f4f9] default disable BlockCompositing, enable in saf...
test 2014-09-29 abma abma [d7baea] make one check in testSpringTime non-fatal as i...
tools 2014-09-29 jK jK [247f54] LuaArchive:
.gitignore 2013-06-12 abma abma [d5afe7] update .gitignore (visual studio files)
.gitmodules 2014-03-15 abma abma [9b7a08] update E323AI repo url
.mailmap 2009-12-28 Rene Milk Rene Milk [0eb0c8] added mailmap file
.travis.yml 2014-09-23 abma abma [b1dbbf] try to use gcc 4.7 on travis (the ugly way)
AUTHORS 2010-04-04 hoijui hoijui [714b1c] use Markdown format for AUTHORS, FAQ, LICENSE a...
CMakeLists.txt 2014-09-23 abma abma [8453d8] enforce gcc 4.7 / add to changelog
COPYING 2010-02-24 hoijui hoijui [4eb8cf] add the COPYING (GNU standard) file, refering t...
Doxyfile 2012-11-30 abma abma [7f1a95] doxygen: add rts/lib as include path
FAQ 2010-04-04 hoijui hoijui [714b1c] use Markdown format for AUTHORS, FAQ, LICENSE a...
LICENSE 2012-11-29 jK jK [1f464a] NvOptimus Win support: always run on dedicated GPU
LICENSE.html 2011-07-01 hoijui hoijui [39f78b] relocate the GPL license files [minor]
README.markdown 2014-08-19 Sven-Hendrik Haase Sven-Hendrik Haase [4885e3] Add travis-ci badge
THANKS 2010-12-16 hoijui hoijui [b4e4ef] update THANKS [minor]
VERSION.template 2011-09-30 hoijui hoijui [57025a] add ConfigureVersion [CMake]
directories.txt 2013-05-11 jK jK [2fafeb] restructure files into rts/Net/ & rts/Game/Play...
gpl-2.0.html 2011-07-01 hoijui hoijui [39f78b] relocate the GPL license files [minor]
gpl-2.0.txt 2011-07-01 hoijui hoijui [39f78b] relocate the GPL license files [minor]
gpl-3.0.html 2011-07-01 hoijui hoijui [39f78b] relocate the GPL license files [minor]
gpl-3.0.txt 2011-07-01 hoijui hoijui [39f78b] relocate the GPL license files [minor]

Read Me

Spring RTS game engine

Build Status

README

Spring (formerly TASpring) is an Open Source Real Time Strategy game engine.
Visit our project homepage for help, suggestions,
bugs, community forum and everything spring related.

Compiling

Detailed instructions for how to compile Spring can be found here

The most simple set of commands will be:

cmake .
make

Installation

Usually, you want to use an installer or a package prepared for your OS:

If you want to compile and install from source, please see this wiki page

The most simple set of commands will be:

make install

Using

Use a lobby client for playing single- or multi-player matches.
A list of lobbies may be found here

Once you are in-game, Spring games basically work like every other RTS,
though it has a LOT of additional ways of control and customizability.

Notes

A more extensive readme can be found here.