From: Boris B. <bor...@gm...> - 2012-10-30 08:39:14
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Hi Eckhard, On Tue, Oct 30, 2012 at 8:14 AM, <ba...@ne...> wrote: > > Hi Boris, > > name-shade-src.ac will be created by ACCC. I think it uses same or > simliar object names > to split and merge objects later again. > Cool, that's good, then we have good control over it. I'll take a look at it as soon as I find the time. Regards, Boris > > To compile tracks i use: > ./sd2-accc +shad track-src.ac track-shade-src.ac > ./sd2-accc -g track.acc -l0 track-src.ac -l1 track-shade-src.ac -d3 1000 > -d2 500 -d1 300 -S 300 -es > > Cheers > Eckhard. > > > this > Zitat von Boris Brönner <bor...@gm...>: > > Hi all, >> >> Today I ran in some problems while refactoring parts of sd2-accc. There >> are >> a couple of objects with the same names in the >> <trackname>-shade-src.acfiles. Below you find two examples in chemisay >> >> and allondaz, the same holds >> for salty. >> >> My question: is that normal/desired behavior to have those multiple names? >> Imo in the acc-file generation they will produce wrong output for the >> shades, since the matching of shadings with their object counterparts from >> <trackname>-src.ac is done based on object names. >> >> If that is desired behavior we have to find another way to match the >> shadings, and hmm it won't be easy. If this is not desired behavior, we >> should adapt those names. It will be fairly easy to find all the naming >> clashes. I already have a hack, that outputs the first naming clash and >> then exits the generation. >> >> You can find a linux 64-bit executable here: >> http://dl.dropbox.com/u/**11989467/speed-dreams/sd2-** >> accc-name-check.tar.gz<http://dl.dropbox.com/u/11989467/speed-dreams/sd2-accc-name-check.tar.gz> >> And the corresponding patches (temporary, not clean at all): >> http://dl.dropbox.com/u/**11989467/speed-dreams/accc-** >> improve-and-namecheck.tar.gz<http://dl.dropbox.com/u/11989467/speed-dreams/accc-improve-and-namecheck.tar.gz> >> >> Regards, >> Boris >> >> For example: >> >> ---- >> allondaz-shade-src.ac starting at line 91952 >> >> name "TREEP384001" >> texture "shadow2.jpg" >> numvert 8 >> >> [..] >> >> kids 0 >> OBJECT poly >> name "TREEP384001" >> texture "shadow2.jpg" >> numvert 16 >> >> chemisay-shade-src.ac starting at line 75688 >> >> name "TRIBSLIDES1" >> texture "shadow2.jpg" >> numvert 4 >> 341.355621 6.998492 -718.275208 >> >> [..] >> >> OBJECT poly >> name "TRIBSLIDES1" >> texture "shadow2.jpg" >> numvert 4 >> >> ---- >> > > > > |