From: Speed D. <no...@so...> - 2012-09-09 09:43:11
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#754: Define and write SD development rules and have all the dev. team members accept them ---------------------------------------------+------------------------------ Reporter: pouillot | Owner: somebody Type: task | Status: new Priority: major | Milestone: 2.1.0 Component: Documentation | Version: 2.0.0 Keywords: release method project schedule | ---------------------------------------------+------------------------------ After realising the long delay in releasing 2.0.0, and informally analysing the causes of it, the dev. team decided to define development rules (a minimal but complete set), in order to minimise further conflicts and double-work because of misunderstandings, and to make it easier to respect the release schedule built from a clearly defined and written development plan. Reference discussions (as for the latest ones) : * http://sourceforge.net/mailarchive/message.php?msg_id=29259707 (keep only the posts between May 10th and 14th) * https://sourceforge.net/mailarchive/message.php?msg_id=29100253 Once these rules are written, reviewed and improved by the whole team, then we'll need an "official and public" acceptance of these rules by '''each''' member of the dev team. This task is the "root" one for 2.1. It is expected to be completed by the end of September 2012, while we have started building 2.1 dev. plan in September. -- Ticket URL: <http://sourceforge.net/apps/trac/speed-dreams/ticket/754> Speed Dreams <http://sourceforge.net/projects/speed-dreams> An Open Motor-sport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism as well as exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player. |