From: kilo a. G. K. <kg...@gm...> - 2012-02-23 21:27:42
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Hi Mahela, I agree, it is too low. This is one area that I'd very much like to improve after 2.0 release. Both the amount of damage and the affected areas. cheers kilo -- http://three.sentenc.es On 23 February 2012 07:52, Mahela Munasinghe <mah...@gm...> wrote: > I've noticed that the damage level of the cars is too low. Head on > collisions with the rails at 200+ Kmh should completely wreck the car. > However, in the game, the damage meter goes up about 4/5th of the way. > For collision at about 100k/h, the damage sensitivity is even less. > Should the cars be made more sensitive to damage? (I'm using SD on pro > skill level). > > By the way, how does damage affect the performance of the car? I have > noticed that top-speed decreases. Does acceleration and braking > performance drop as well? > > ------------------------------------------------------------------------------ > Virtualization & Cloud Management Using Capacity Planning > Cloud computing makes use of virtualization - but cloud computing > also focuses on allowing computing to be delivered as a service. > http://www.accelacomm.com/jaw/sfnl/114/51521223/ > _______________________________________________ > Speed-dreams-users mailing list > Spe...@li... > https://lists.sourceforge.net/lists/listinfo/speed-dreams-users |