From: Jaime V. P. <ja...@ig...> - 2011-09-10 14:18:36
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On Sat, 10 Sep 2011 15:45:48 +0200 ba...@ne... wrote: > BTW: It didn't help anybody make a higher detailed game that is > unplayable. Last time i tried out VDrift and didn't have much fun at > all because it was horrible slow on a quadcore pc with just low or > medium details. So we may not so poor of performance. > > So i think we could be proud of what we have achieved so far. Many > thanks to all that working on the physics, I'm very happy with the > current state of teh development version :) I agree totally... for me the first thing is fps, at least 30 is a must, or else I got reaaaaaally frustrated. When I'm driving at the limit, I couldn't care less about the realism of other cars or the track. I wan't some decoration just to have reference points for braking, but that's all. If the physics are good (which they are, IMHO), I don't care much about the rest... but that's me, of course. Regards, -- Jaime Vives Piqueres La Persistencia de la Ignorancia http://www.ignorancia.org |