From: <jpm...@fr...> - 2008-12-08 09:49:02
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Hi, Andrew, Wolf-Dieter and all. > Ok, I should be able to get this implemented very soon (assuming > everyone else agrees). To my mind, we should avoid adding again new features to the trunk ... So my prefered solution would be the Wolf-Dieter's quick one for the trunk (of course, the better one you've thought of you two : we want it, but after the release, or on sdl-port branch). Unless noone has problems to wait again monthes for the release (remember why this project was created ;-) ... > I've recently added the loading of a seperate > steering wheel model which turns in sync with the car's steering > as well as the animated driver, and I'm partway through the addition > of user-defined brake disc and suspension models as well. The brake > model will rise & fall with the wheel & adjust yaw to match steering > (if on the front wheel) but not rotate like the tyres do. The > suspension models will simply rise & fall, rotating on a user-defined > axis. These two changes are needed for open-wheel cars like the > formula 1 / indy cars and the 36GP set. Great, great, great, ... but is it reasonable putting all this on the trunk ? > By the way, has anyone had a chance to look at the F2 changes, in > particular the driver view? Xavier mentioned that he liked it, but > on using it more over the weekend I started to feel motion sickness! I tried it a little, and feels a bit puzzled about it ... but the 36GP cars are really difficult to drive (are the engine power, max rpm, reactivity ... and the gear box ratios realistic / come from real data ?) so I must confess I have to test it again ... Would it be possible to have it for another or 2 "more common" cars like sc-xj220 or car5-trb1 ? This way, I could really test this with cars I know quite well ... Anyway, the driver view is a REAL must-have, even without the little head auto-turn feature !!!! I want it ! Finally, I'm sorry to be always the braking man (I don't like this character, it too much remembers me everyday work ;-), but is it possible we have again the list of things that are still current / to do on the trunk for the release ? I begin : - final 36GP / USR tuning (seems quite close to end ?) - wdbee robot integration (as is) - wdbee tuning for TRB1 and SC cars (already ready ?) - do we want the driver view on any car, or only on our 3 great sets (TRB1, 36GP and SC) ... 'cause I feel there are settings to do for each car (?) - may be (if simple and no risk) the fixed name module init function (for wdbee) ? - ... to be completed by you ;-) Again for this release, we don't have to stop any developments : 1) we just have to get to a consistent set of enough finished / acceptable things ("acceptable" if for experimental things, "finished" is for others) on the trunk ; and after that, stop the dev on the trunk 2) any development can continue on sdl-port branch (as an example) (as Mart kindly merged the trunk on sdl-port last week, and we have to to it regularly) ... What do you think ? Cheers, Jean-Philippe. |