Re: [Snowballz-general] Another atempt at a penguin model... Error with blender2cal3d.py
Status: Pre-Alpha
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From: Matthew M. <mma...@my...> - 2004-12-04 15:58:52
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dunk wrote: >>Anyway, I did some changes to the armature... added elbows (how would >>YOU like to live without them?) and extensions on either side of the jaw >>(so he can simile of frown.) I don't know if the smiling will stick >>around, but hey! It's not hurting anything. ;) >> >> > >looks good to me, shame we cant to rvk's as well :) > > And latices, and IK, and ... Ahh well... It just forces us to get creative. >i still like the out turned feet for the jump! lol > > Heh. Well, for now it is still there! >i would maybe try the bag strap around his waist. > Personally, I think it makes more sense to do it over the shoulder. Besides, I like how it flops around. :) >or, and this is what >im think is best atm. just make the straps go into his body and use a >texture for the strap or something. actually make the bag part of the >penguin. > That was my original plan, but I wanted the pouch to be able to flap around... Makes it look more goofy. :) > maybe even two models. not sure really. > I thought about that also, but I think it would be hard to match things up. (ie, for one hand to open the pouch, and the other to reach inside it.) >that strap is going to >cause problems tho imo. > I agree with you there. Just with this on animation there were difficulties. Blending different animations would be awful. >perhaps he should have to carry the bag on one >flipper as a penalty for carrying. maybe the bag should be a front >pouch or a backpack. > > Hmm... now that is an idea. I don't know about the carrying on the flipper, but perhaps having it on the back... and make it so that it must be removed in order to load/unload it. Perhaps it could be that the penguins can normally only hold 2 objects (one for each hand) and a backpack is a fairly common bonus, that aids in transporting objects. >cant wait to see them textured :D > > > :) I'll have to get around to it soon. MWM |